feat: add support of light theme (#195)

This commit is contained in:
tang donghai
2024-08-25 00:53:07 +08:00
committed by GitHub
parent dd6bfad844
commit 8b55833db6
3 changed files with 25 additions and 10 deletions

View File

@@ -1,12 +1,13 @@
local api = vim.api
local Config = require("avante.config")
local M = {
TITLE = "AvanteTitle",
REVERSED_TITLE = "AvanteReversedTitle",
SUBTITLE = "AvanteSubtitle",
REVERSED_SUBTITLE = "AvanteReversedSubtitle",
THRIDTITLE = "AvanteThirdTitle",
REVERSED_THRIDTITLE = "AvanteReversedThirdTitle",
THIRDTITLE = "AvanteThirdTitle",
REVERSED_THIRDTITLE = "AvanteReversedThirdTitle",
REVERSED_NORMAL = "AvanteReversedNormal",
}
@@ -18,12 +19,22 @@ M.setup = function()
local normal_float = api.nvim_get_hl(0, { name = "NormalFloat" })
api.nvim_set_hl(0, M.REVERSED_NORMAL, { fg = normal.bg })
api.nvim_set_hl(0, M.TITLE, { fg = "#1e222a", bg = "#98c379" })
api.nvim_set_hl(0, M.REVERSED_TITLE, { fg = "#98c379" })
api.nvim_set_hl(0, M.SUBTITLE, { fg = "#1e222a", bg = "#56b6c2" })
api.nvim_set_hl(0, M.REVERSED_SUBTITLE, { fg = "#56b6c2" })
api.nvim_set_hl(0, M.THRIDTITLE, { fg = "#ABB2BF", bg = "#353B45" })
api.nvim_set_hl(0, M.REVERSED_THRIDTITLE, { fg = "#353B45" })
if Config.defaults.theme == "light" then
api.nvim_set_hl(0, M.TITLE, { fg = "#1e222a", bg = "#98c379" })
api.nvim_set_hl(0, M.REVERSED_TITLE, { fg = "#98c379" })
api.nvim_set_hl(0, M.SUBTITLE, { fg = "#1e222a", bg = "#7998c3" })
api.nvim_set_hl(0, M.REVERSED_SUBTITLE, { fg = "#7998c3" })
api.nvim_set_hl(0, M.THIRDTITLE, { fg = "#1e222a", bg = "#a479c3" })
api.nvim_set_hl(0, M.REVERSED_THIRDTITLE, { fg = "#a479c3" })
else
api.nvim_set_hl(0, M.TITLE, { fg = "#1e222a", bg = "#98c379" })
api.nvim_set_hl(0, M.REVERSED_TITLE, { fg = "#98c379" })
api.nvim_set_hl(0, M.SUBTITLE, { fg = "#1e222a", bg = "#56b6c2" })
api.nvim_set_hl(0, M.REVERSED_SUBTITLE, { fg = "#56b6c2" })
api.nvim_set_hl(0, M.THIRDTITLE, { fg = "#ABB2BF", bg = "#353B45" })
api.nvim_set_hl(0, M.REVERSED_THIRDTITLE, { fg = "#353B45" })
end
api.nvim_set_hl(M.hint_ns, "NormalFloat", { fg = normal_float.fg, bg = normal_float.bg })