fix(animations): support persisting dynamic styles within animation states (#18468)

Closes #18423
Closes #17505
This commit is contained in:
Matias Niemelä
2017-08-07 11:40:04 -07:00
committed by Victor Berchet
parent c0c03dc4ba
commit 05472cb21b
11 changed files with 408 additions and 46 deletions

View File

@ -7,10 +7,11 @@
*/
import {ɵStyleData} from '@angular/animations';
import {copyStyles} from '../util';
import {copyStyles, interpolateParams} from '../util';
import {SequenceAst, StyleAst, TransitionAst, TriggerAst} from './animation_ast';
import {AnimationStateStyles, AnimationTransitionFactory} from './animation_transition_factory';
import {SequenceAst, TransitionAst, TriggerAst} from './animation_ast';
import {AnimationTransitionFactory} from './animation_transition_factory';
/**
* @experimental Animation support is experimental.
@ -25,16 +26,12 @@ export function buildTrigger(name: string, ast: TriggerAst): AnimationTrigger {
export class AnimationTrigger {
public transitionFactories: AnimationTransitionFactory[] = [];
public fallbackTransition: AnimationTransitionFactory;
public states: {[stateName: string]: ɵStyleData} = {};
public states: {[stateName: string]: AnimationStateStyles} = {};
constructor(public name: string, public ast: TriggerAst) {
ast.states.forEach(ast => {
const obj = this.states[ast.name] = {};
ast.style.styles.forEach(styleTuple => {
if (typeof styleTuple == 'object') {
copyStyles(styleTuple as ɵStyleData, false, obj);
}
});
const defaultParams = (ast.options && ast.options.params) || {};
this.states[ast.name] = new AnimationStateStyles(ast.style, defaultParams);
});
balanceProperties(this.states, 'true', '1');
@ -53,10 +50,15 @@ export class AnimationTrigger {
const entry = this.transitionFactories.find(f => f.match(currentState, nextState));
return entry || null;
}
matchStyles(currentState: any, params: {[key: string]: any}, errors: any[]): ɵStyleData {
return this.fallbackTransition.buildStyles(currentState, params, errors);
}
}
function createFallbackTransition(
triggerName: string, states: {[stateName: string]: ɵStyleData}): AnimationTransitionFactory {
triggerName: string,
states: {[stateName: string]: AnimationStateStyles}): AnimationTransitionFactory {
const matchers = [(fromState: any, toState: any) => true];
const animation = new SequenceAst([]);
const transition = new TransitionAst(matchers, animation);