refactor(core): add a checkIndex to the compiler view nodes

Each node now has two index: nodeIndex and checkIndex.

nodeIndex is the index in both the view definition and the view data.
checkIndex is the index in in the update function (update directives and update
renderer).

While nodeIndex and checkIndex have the same value for now, having both of them
will allow changing the structure of view definition after compilation (ie for
runtime translations).
This commit is contained in:
Victor Berchet
2017-09-22 14:29:16 -07:00
committed by Alex Rickabaugh
parent caa51950e8
commit 0833b59aab
27 changed files with 666 additions and 781 deletions

View File

@ -9,7 +9,8 @@
import {BindingDef, BindingFlags, NodeDef, NodeFlags, TextData, ViewData, asTextData} from './types';
import {checkAndUpdateBinding, getParentRenderElement} from './util';
export function textDef(ngContentIndex: number, staticText: string[]): NodeDef {
export function textDef(
checkIndex: number, ngContentIndex: number | null, staticText: string[]): NodeDef {
const bindings: BindingDef[] = new Array(staticText.length - 1);
for (let i = 1; i < staticText.length; i++) {
bindings[i - 1] = {
@ -24,12 +25,13 @@ export function textDef(ngContentIndex: number, staticText: string[]): NodeDef {
return {
// will bet set by the view definition
index: -1,
nodeIndex: -1,
parent: null,
renderParent: null,
bindingIndex: -1,
outputIndex: -1,
// regular values
checkIndex,
flags: NodeFlags.TypeText,
childFlags: 0,
directChildFlags: 0,
@ -88,7 +90,7 @@ export function checkAndUpdateTextInline(
if (bindLen > 7) value += _addInterpolationPart(v7, bindings[7]);
if (bindLen > 8) value += _addInterpolationPart(v8, bindings[8]);
if (bindLen > 9) value += _addInterpolationPart(v9, bindings[9]);
const renderNode = asTextData(view, def.index).renderText;
const renderNode = asTextData(view, def.nodeIndex).renderText;
view.renderer.setValue(renderNode, value);
}
return changed;
@ -110,7 +112,7 @@ export function checkAndUpdateTextDynamic(view: ViewData, def: NodeDef, values:
value = value + _addInterpolationPart(values[i], bindings[i]);
}
value = def.text !.prefix + value;
const renderNode = asTextData(view, def.index).renderText;
const renderNode = asTextData(view, def.nodeIndex).renderText;
view.renderer.setValue(renderNode, value);
}
return changed;