ci: move public-api goldens to goldens directory (#35768)
Moves the public api .d.ts files from tools/public_api_guard to goldens/public-api. Additionally, provides a README in the goldens directory and a script assist in testing the current state of the repo against the goldens as well as a command for accepting all changes to the goldens in a single command. PR Close #35768
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committed by
Matias Niemelä

parent
19cfaf7f4c
commit
15f8afa4bf
11
goldens/public-api/animations/browser/browser.d.ts
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11
goldens/public-api/animations/browser/browser.d.ts
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export declare abstract class AnimationDriver {
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abstract animate(element: any, keyframes: {
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[key: string]: string | number;
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}[], duration: number, delay: number, easing?: string | null, previousPlayers?: any[], scrubberAccessRequested?: boolean): any;
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abstract computeStyle(element: any, prop: string, defaultValue?: string): string;
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abstract containsElement(elm1: any, elm2: any): boolean;
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abstract matchesElement(element: any, selector: string): boolean;
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abstract query(element: any, selector: string, multi: boolean): any[];
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abstract validateStyleProperty(prop: string): boolean;
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static NOOP: AnimationDriver;
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}
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34
goldens/public-api/animations/browser/testing/testing.d.ts
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goldens/public-api/animations/browser/testing/testing.d.ts
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export declare class MockAnimationDriver implements AnimationDriver {
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animate(element: any, keyframes: {
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[key: string]: string | number;
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}[], duration: number, delay: number, easing: string, previousPlayers?: any[]): MockAnimationPlayer;
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computeStyle(element: any, prop: string, defaultValue?: string): string;
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containsElement(elm1: any, elm2: any): boolean;
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matchesElement(element: any, selector: string): boolean;
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query(element: any, selector: string, multi: boolean): any[];
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validateStyleProperty(prop: string): boolean;
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static log: AnimationPlayer[];
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}
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export declare class MockAnimationPlayer extends NoopAnimationPlayer {
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currentSnapshot: ɵStyleData;
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delay: number;
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duration: number;
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easing: string;
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element: any;
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keyframes: {
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[key: string]: string | number;
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}[];
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previousPlayers: any[];
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previousStyles: {
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[key: string]: string | number;
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};
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constructor(element: any, keyframes: {
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[key: string]: string | number;
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}[], duration: number, delay: number, easing: string, previousPlayers: any[]);
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beforeDestroy(): void;
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destroy(): void;
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finish(): void;
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hasStarted(): boolean;
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play(): void;
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}
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