refactor(forms): remove usage of deprecated Renderer

This commit is contained in:
Pawel Kozlowski
2017-06-20 11:35:16 +02:00
committed by Matias Niemelä
parent 3165fd3dc9
commit 43c187b624
8 changed files with 39 additions and 39 deletions

View File

@ -109,7 +109,7 @@ export interface AsyncValidatorFn {
export declare class CheckboxControlValueAccessor implements ControlValueAccessor {
onChange: (_: any) => void;
onTouched: () => void;
constructor(_renderer: Renderer, _elementRef: ElementRef);
constructor(_renderer: Renderer2, _elementRef: ElementRef);
registerOnChange(fn: (_: any) => {}): void;
registerOnTouched(fn: () => {}): void;
setDisabledState(isDisabled: boolean): void;
@ -143,7 +143,7 @@ export interface ControlValueAccessor {
export declare class DefaultValueAccessor implements ControlValueAccessor {
onChange: (_: any) => void;
onTouched: () => void;
constructor(_renderer: Renderer, _elementRef: ElementRef, _compositionMode: boolean);
constructor(_renderer: Renderer2, _elementRef: ElementRef, _compositionMode: boolean);
_compositionEnd(value: any): void;
_compositionStart(): void;
_handleInput(value: any): void;
@ -448,7 +448,7 @@ export declare class NgSelectOption implements OnDestroy {
id: string;
ngValue: any;
value: any;
constructor(_element: ElementRef, _renderer: Renderer, _select: SelectControlValueAccessor);
constructor(_element: ElementRef, _renderer: Renderer2, _select: SelectControlValueAccessor);
ngOnDestroy(): void;
}
@ -467,7 +467,7 @@ export declare class RadioControlValueAccessor implements ControlValueAccessor,
onChange: () => void;
onTouched: () => void;
value: any;
constructor(_renderer: Renderer, _elementRef: ElementRef, _registry: RadioControlRegistry, _injector: Injector);
constructor(_renderer: Renderer2, _elementRef: ElementRef, _registry: RadioControlRegistry, _injector: Injector);
fireUncheck(value: any): void;
ngOnDestroy(): void;
ngOnInit(): void;
@ -494,7 +494,7 @@ export declare class SelectControlValueAccessor implements ControlValueAccessor
onChange: (_: any) => void;
onTouched: () => void;
value: any;
constructor(_renderer: Renderer, _elementRef: ElementRef);
constructor(_renderer: Renderer2, _elementRef: ElementRef);
registerOnChange(fn: (value: any) => any): void;
registerOnTouched(fn: () => any): void;
setDisabledState(isDisabled: boolean): void;
@ -507,7 +507,7 @@ export declare class SelectMultipleControlValueAccessor implements ControlValueA
onChange: (_: any) => void;
onTouched: () => void;
value: any;
constructor(_renderer: Renderer, _elementRef: ElementRef);
constructor(_renderer: Renderer2, _elementRef: ElementRef);
registerOnChange(fn: (value: any) => any): void;
registerOnTouched(fn: () => any): void;
setDisabledState(isDisabled: boolean): void;