feat(core): view engine - add support for OnPush and detached views. (#14216)

Part of #14013

PR Close #14216
This commit is contained in:
Tobias Bosch
2017-01-31 14:52:01 -08:00
committed by Miško Hevery
parent 08ff67ea11
commit 45e1e36477
11 changed files with 333 additions and 131 deletions

View File

@ -12,8 +12,8 @@ import {SimpleChange} from '../change_detection/change_detection_util';
import {looseIdentical} from '../facade/lang';
import {Renderer} from '../render/api';
import {expressionChangedAfterItHasBeenCheckedError, isViewError, viewWrappedError} from './errors';
import {ElementData, EntryAction, NodeData, NodeDef, NodeFlags, NodeType, ViewData, ViewDefinition, ViewDefinitionFactory, asElementData, asTextData} from './types';
import {expressionChangedAfterItHasBeenCheckedError, isViewDebugError, viewDestroyedError, viewWrappedDebugError} from './errors';
import {ElementData, EntryAction, NodeData, NodeDef, NodeFlags, NodeType, ViewData, ViewDefinition, ViewDefinitionFactory, ViewFlags, ViewState, asElementData, asProviderData, asTextData} from './types';
export function setBindingDebugInfo(
renderer: Renderer, renderNode: any, propName: string, value: any) {
@ -36,31 +36,41 @@ function camelCaseToDashCase(input: string): string {
export function checkBindingNoChanges(
view: ViewData, def: NodeDef, bindingIdx: number, value: any) {
const oldValue = view.oldValues[def.bindingIndex + bindingIdx];
if (view.firstChange || !devModeEqual(oldValue, value)) {
if (view.state === ViewState.FirstCheck || !devModeEqual(oldValue, value)) {
throw expressionChangedAfterItHasBeenCheckedError(
view.services.createDebugContext(view, def.index), oldValue, value, view.firstChange);
view.services.createDebugContext(view, def.index), oldValue, value,
view.state === ViewState.FirstCheck);
}
}
export function checkAndUpdateBinding(
view: ViewData, def: NodeDef, bindingIdx: number, value: any): boolean {
const oldValues = view.oldValues;
if (view.firstChange || !looseIdentical(oldValues[def.bindingIndex + bindingIdx], value)) {
if (view.state === ViewState.FirstCheck ||
!looseIdentical(oldValues[def.bindingIndex + bindingIdx], value)) {
oldValues[def.bindingIndex + bindingIdx] = value;
if (def.flags & NodeFlags.HasComponent) {
const compView = asProviderData(view, def.index).componentView;
if (compView.state === ViewState.ChecksDisabled && compView.def.flags & ViewFlags.OnPush) {
compView.state = ViewState.ChecksEnabled;
}
}
return true;
}
return false;
}
export function checkAndUpdateBindingWithChange(
view: ViewData, def: NodeDef, bindingIdx: number, value: any): SimpleChange {
const oldValues = view.oldValues;
const oldValue = oldValues[def.bindingIndex + bindingIdx];
if (view.firstChange || !looseIdentical(oldValue, value)) {
oldValues[def.bindingIndex + bindingIdx] = value;
return new SimpleChange(oldValue, value, view.firstChange);
export function dispatchEvent(
view: ViewData, nodeIndex: number, eventName: string, event: any): boolean {
setCurrentNode(view, nodeIndex);
let currView = view;
while (currView) {
if (currView.state === ViewState.ChecksDisabled && currView.def.flags & ViewFlags.OnPush) {
currView.state = ViewState.ChecksEnabled;
}
currView = currView.parent;
}
return null;
return view.def.handleEvent(view, nodeIndex, eventName, event);
}
export function unwrapValue(value: any): any {
@ -141,6 +151,9 @@ export function currentAction() {
* or code of the framework that might throw as a valid use case.
*/
export function setCurrentNode(view: ViewData, nodeIndex: number) {
if (view.state === ViewState.Destroyed) {
throw viewDestroyedError(_currentAction);
}
_currentView = view;
_currentNodeIndex = nodeIndex;
}
@ -170,15 +183,14 @@ function callWithTryCatch(fn: (a: any) => any, arg: any): any {
try {
return fn(arg);
} catch (e) {
if (isViewError(e) || !_currentView) {
if (isViewDebugError(e) || !_currentView) {
throw e;
}
const debugContext = _currentView.services.createDebugContext(_currentView, _currentNodeIndex);
throw viewWrappedError(e, debugContext);
throw viewWrappedDebugError(e, debugContext);
}
}
export function rootRenderNodes(view: ViewData): any[] {
const renderNodes: any[] = [];
visitRootRenderNodes(view, RenderNodeAction.Collect, undefined, undefined, renderNodes);