refactor(animations): deport TCB away from animation-land forever (#10892)
* feat(animations): support animation trigger template callbacks * refactor(animations): deport TCB away from animation-land forever
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@ -9,6 +9,7 @@
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import {ANY_STATE as ANY_STATE_, DEFAULT_STATE as DEFAULT_STATE_, EMPTY_STATE as EMPTY_STATE_, FILL_STYLE_FLAG as FILL_STYLE_FLAG_} from './src/animation/animation_constants';
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import {AnimationGroupPlayer as AnimationGroupPlayer_} from './src/animation/animation_group_player';
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import {AnimationKeyframe as AnimationKeyframe_} from './src/animation/animation_keyframe';
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import {AnimationOutput as AnimationOutput_} from './src/animation/animation_output';
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import {AnimationPlayer as AnimationPlayer_, NoOpAnimationPlayer as NoOpAnimationPlayer_} from './src/animation/animation_player';
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import {AnimationSequencePlayer as AnimationSequencePlayer_} from './src/animation/animation_sequence_player';
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import * as animationUtils from './src/animation/animation_style_util';
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@ -119,6 +120,8 @@ export declare namespace __core_private_types__ {
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export var collectAndResolveStyles: typeof animationUtils.collectAndResolveStyles;
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export type AnimationStyles = AnimationStyles_;
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export var AnimationStyles: typeof AnimationStyles_;
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export type AnimationOutput = AnimationOutput_;
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export var AnimationOutput: typeof AnimationOutput_;
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export var ANY_STATE: typeof ANY_STATE_;
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export var DEFAULT_STATE: typeof DEFAULT_STATE_;
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export var EMPTY_STATE: typeof EMPTY_STATE_;
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@ -185,6 +188,7 @@ export var __core_private__ = {
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renderStyles: animationUtils.renderStyles,
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collectAndResolveStyles: animationUtils.collectAndResolveStyles,
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AnimationStyles: AnimationStyles_,
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AnimationOutput: AnimationOutput_,
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ANY_STATE: ANY_STATE_,
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DEFAULT_STATE: DEFAULT_STATE_,
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EMPTY_STATE: EMPTY_STATE_,
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