build: reformat repo to new clang@1.4.0 (#36613)

PR Close #36613
This commit is contained in:
Joey Perrott
2020-04-13 16:40:21 -07:00
committed by atscott
parent 5e80e7e216
commit 698b0288be
1160 changed files with 31667 additions and 24000 deletions

View File

@ -9,7 +9,9 @@
/**
* Represents a set of CSS styles for use in an animation style.
*/
export interface ɵStyleData { [key: string]: string|number; }
export interface ɵStyleData {
[key: string]: string|number;
}
/**
* Represents animation-step timing parameters for an animation step.
@ -67,10 +69,10 @@ export declare interface AnimationOptions {
*/
delay?: number|string;
/**
* A set of developer-defined parameters that modify styling and timing
* when an animation action starts. An array of key-value pairs, where the provided value
* is used as a default.
*/
* A set of developer-defined parameters that modify styling and timing
* when an animation action starts. An array of key-value pairs, where the provided value
* is used as a default.
*/
params?: {[name: string]: any};
}
@ -81,7 +83,9 @@ export declare interface AnimationOptions {
*
* @publicApi
*/
export declare interface AnimateChildOptions extends AnimationOptions { duration?: number|string; }
export declare interface AnimateChildOptions extends AnimationOptions {
duration?: number|string;
}
/**
* @description Constants for the categories of parameters that can be defined for animations.
@ -171,7 +175,9 @@ export const AUTO_STYLE = '*';
*
* @publicApi
*/
export interface AnimationMetadata { type: AnimationMetadataType; }
export interface AnimationMetadata {
type: AnimationMetadataType;
}
/**
* Contains an animation trigger. Instantiated and returned by the
@ -181,8 +187,8 @@ export interface AnimationMetadata { type: AnimationMetadataType; }
*/
export interface AnimationTriggerMetadata extends AnimationMetadata {
/**
* The trigger name, used to associate it with an element. Unique within the component.
*/
* The trigger name, used to associate it with an element. Unique within the component.
*/
name: string;
/**
* An animation definition object, containing an array of state and transition declarations.
@ -654,8 +660,9 @@ export function trigger(name: string, definitions: AnimationMetadata[]): Animati
* @publicApi
*/
export function animate(
timings: string | number, styles: AnimationStyleMetadata | AnimationKeyframesSequenceMetadata |
null = null): AnimationAnimateMetadata {
timings: string|number,
styles: AnimationStyleMetadata|AnimationKeyframesSequenceMetadata|null =
null): AnimationAnimateMetadata {
return {type: AnimationMetadataType.Animate, styles, timings};
}
@ -693,7 +700,7 @@ export function animate(
* @publicApi
*/
export function group(
steps: AnimationMetadata[], options: AnimationOptions | null = null): AnimationGroupMetadata {
steps: AnimationMetadata[], options: AnimationOptions|null = null): AnimationGroupMetadata {
return {type: AnimationMetadataType.Group, steps, options};
}
@ -721,7 +728,8 @@ export function group(
* @usageNotes
* When you pass an array of steps to a
* `transition()` call, the steps run sequentially by default.
* Compare this to the `{@link animations/group group()}` call, which runs animation steps in parallel.
* Compare this to the `{@link animations/group group()}` call, which runs animation steps in
*parallel.
*
* When a sequence is used within a `{@link animations/group group()}` or a `transition()` call,
* execution continues to the next instruction only after each of the inner animation
@ -729,8 +737,8 @@ export function group(
*
* @publicApi
**/
export function sequence(steps: AnimationMetadata[], options: AnimationOptions | null = null):
AnimationSequenceMetadata {
export function sequence(
steps: AnimationMetadata[], options: AnimationOptions|null = null): AnimationSequenceMetadata {
return {type: AnimationMetadataType.Sequence, steps, options};
}
@ -773,9 +781,8 @@ export function sequence(steps: AnimationMetadata[], options: AnimationOptions |
*
* @publicApi
**/
export function style(
tokens: '*' | {[key: string]: string | number} |
Array<'*'|{[key: string]: string | number}>): AnimationStyleMetadata {
export function style(tokens: '*'|{[key: string]: string | number}|
Array<'*'|{[key: string]: string | number}>): AnimationStyleMetadata {
return {type: AnimationMetadataType.Style, styles: tokens, offset: null};
}
@ -1032,10 +1039,10 @@ export function keyframes(steps: AnimationStyleMetadata[]): AnimationKeyframesSe
* @publicApi
**/
export function transition(
stateChangeExpr: string | ((fromState: string, toState: string, element?: any,
params?: {[key: string]: any}) => boolean),
steps: AnimationMetadata | AnimationMetadata[],
options: AnimationOptions | null = null): AnimationTransitionMetadata {
stateChangeExpr: string|
((fromState: string, toState: string, element?: any, params?: {[key: string]: any}) => boolean),
steps: AnimationMetadata|AnimationMetadata[],
options: AnimationOptions|null = null): AnimationTransitionMetadata {
return {type: AnimationMetadataType.Transition, expr: stateChangeExpr, animation: steps, options};
}
@ -1085,8 +1092,8 @@ export function transition(
* @publicApi
*/
export function animation(
steps: AnimationMetadata | AnimationMetadata[],
options: AnimationOptions | null = null): AnimationReferenceMetadata {
steps: AnimationMetadata|AnimationMetadata[],
options: AnimationOptions|null = null): AnimationReferenceMetadata {
return {type: AnimationMetadataType.Reference, animation: steps, options};
}
@ -1109,7 +1116,7 @@ export function animation(
*
* @publicApi
*/
export function animateChild(options: AnimateChildOptions | null = null):
export function animateChild(options: AnimateChildOptions|null = null):
AnimationAnimateChildMetadata {
return {type: AnimationMetadataType.AnimateChild, options};
}
@ -1126,7 +1133,7 @@ export function animateChild(options: AnimateChildOptions | null = null):
*/
export function useAnimation(
animation: AnimationReferenceMetadata,
options: AnimationOptions | null = null): AnimationAnimateRefMetadata {
options: AnimationOptions|null = null): AnimationAnimateRefMetadata {
return {type: AnimationMetadataType.AnimateRef, animation, options};
}
@ -1179,7 +1186,7 @@ export function useAnimation(
* ### Usage Example
*
* The following example queries for inner elements and animates them
* individually using `animate()`.
* individually using `animate()`.
*
* ```typescript
* @Component({
@ -1218,8 +1225,8 @@ export function useAnimation(
* @publicApi
*/
export function query(
selector: string, animation: AnimationMetadata | AnimationMetadata[],
options: AnimationQueryOptions | null = null): AnimationQueryMetadata {
selector: string, animation: AnimationMetadata|AnimationMetadata[],
options: AnimationQueryOptions|null = null): AnimationQueryMetadata {
return {type: AnimationMetadataType.Query, selector, animation, options};
}
@ -1303,8 +1310,7 @@ export function query(
*
* @publicApi
*/
export function stagger(
timings: string | number,
animation: AnimationMetadata | AnimationMetadata[]): AnimationStaggerMetadata {
export function stagger(timings: string|number, animation: AnimationMetadata|AnimationMetadata[]):
AnimationStaggerMetadata {
return {type: AnimationMetadataType.Stagger, timings, animation};
}

View File

@ -13,7 +13,7 @@
*/
export {AnimationBuilder, AnimationFactory} from './animation_builder';
export {AnimationEvent} from './animation_event';
export {AUTO_STYLE, AnimateChildOptions, AnimateTimings, AnimationAnimateChildMetadata, AnimationAnimateMetadata, AnimationAnimateRefMetadata, AnimationGroupMetadata, AnimationKeyframesSequenceMetadata, AnimationMetadata, AnimationMetadataType, AnimationOptions, AnimationQueryMetadata, AnimationQueryOptions, AnimationReferenceMetadata, AnimationSequenceMetadata, AnimationStaggerMetadata, AnimationStateMetadata, AnimationStyleMetadata, AnimationTransitionMetadata, AnimationTriggerMetadata, animate, animateChild, animation, group, keyframes, query, sequence, stagger, state, style, transition, trigger, useAnimation, ɵStyleData} from './animation_metadata';
export {animate, animateChild, AnimateChildOptions, AnimateTimings, animation, AnimationAnimateChildMetadata, AnimationAnimateMetadata, AnimationAnimateRefMetadata, AnimationGroupMetadata, AnimationKeyframesSequenceMetadata, AnimationMetadata, AnimationMetadataType, AnimationOptions, AnimationQueryMetadata, AnimationQueryOptions, AnimationReferenceMetadata, AnimationSequenceMetadata, AnimationStaggerMetadata, AnimationStateMetadata, AnimationStyleMetadata, AnimationTransitionMetadata, AnimationTriggerMetadata, AUTO_STYLE, group, keyframes, query, sequence, stagger, state, style, transition, trigger, useAnimation, ɵStyleData} from './animation_metadata';
export {AnimationPlayer, NoopAnimationPlayer} from './players/animation_player';
export * from './private_export';

View File

@ -69,9 +69,13 @@ export class AnimationGroupPlayer implements AnimationPlayer {
}
}
init(): void { this.players.forEach(player => player.init()); }
init(): void {
this.players.forEach(player => player.init());
}
onStart(fn: () => void): void { this._onStartFns.push(fn); }
onStart(fn: () => void): void {
this._onStartFns.push(fn);
}
private _onStart() {
if (!this.hasStarted()) {
@ -81,11 +85,17 @@ export class AnimationGroupPlayer implements AnimationPlayer {
}
}
onDone(fn: () => void): void { this._onDoneFns.push(fn); }
onDone(fn: () => void): void {
this._onDoneFns.push(fn);
}
onDestroy(fn: () => void): void { this._onDestroyFns.push(fn); }
onDestroy(fn: () => void): void {
this._onDestroyFns.push(fn);
}
hasStarted() { return this._started; }
hasStarted() {
return this._started;
}
play() {
if (!this.parentPlayer) {
@ -95,16 +105,22 @@ export class AnimationGroupPlayer implements AnimationPlayer {
this.players.forEach(player => player.play());
}
pause(): void { this.players.forEach(player => player.pause()); }
pause(): void {
this.players.forEach(player => player.pause());
}
restart(): void { this.players.forEach(player => player.restart()); }
restart(): void {
this.players.forEach(player => player.restart());
}
finish(): void {
this._onFinish();
this.players.forEach(player => player.finish());
}
destroy(): void { this._onDestroy(); }
destroy(): void {
this._onDestroy();
}
private _onDestroy() {
if (!this._destroyed) {

View File

@ -94,11 +94,13 @@ export interface AnimationPlayer {
* Provides a callback to invoke before the animation is destroyed.
*/
beforeDestroy?: () => any;
/** @internal
/**
* @internal
* Internal
*/
triggerCallback?: (phaseName: string) => void;
/** @internal
/**
* @internal
* Internal
*/
disabled?: boolean;
@ -124,7 +126,9 @@ export class NoopAnimationPlayer implements AnimationPlayer {
private _finished = false;
public parentPlayer: AnimationPlayer|null = null;
public readonly totalTime: number;
constructor(duration: number = 0, delay: number = 0) { this.totalTime = duration + delay; }
constructor(duration: number = 0, delay: number = 0) {
this.totalTime = duration + delay;
}
private _onFinish() {
if (!this._finished) {
this._finished = true;
@ -132,10 +136,18 @@ export class NoopAnimationPlayer implements AnimationPlayer {
this._onDoneFns = [];
}
}
onStart(fn: () => void): void { this._onStartFns.push(fn); }
onDone(fn: () => void): void { this._onDoneFns.push(fn); }
onDestroy(fn: () => void): void { this._onDestroyFns.push(fn); }
hasStarted(): boolean { return this._started; }
onStart(fn: () => void): void {
this._onStartFns.push(fn);
}
onDone(fn: () => void): void {
this._onDoneFns.push(fn);
}
onDestroy(fn: () => void): void {
this._onDestroyFns.push(fn);
}
hasStarted(): boolean {
return this._started;
}
init(): void {}
play(): void {
if (!this.hasStarted()) {
@ -146,7 +158,9 @@ export class NoopAnimationPlayer implements AnimationPlayer {
}
/** @internal */
triggerMicrotask() { scheduleMicroTask(() => this._onFinish()); }
triggerMicrotask() {
scheduleMicroTask(() => this._onFinish());
}
private _onStart() {
this._onStartFns.forEach(fn => fn());
@ -155,7 +169,9 @@ export class NoopAnimationPlayer implements AnimationPlayer {
pause(): void {}
restart(): void {}
finish(): void { this._onFinish(); }
finish(): void {
this._onFinish();
}
destroy(): void {
if (!this._destroyed) {
this._destroyed = true;
@ -169,7 +185,9 @@ export class NoopAnimationPlayer implements AnimationPlayer {
}
reset(): void {}
setPosition(position: number): void {}
getPosition(): number { return 0; }
getPosition(): number {
return 0;
}
/** @internal */
triggerCallback(phaseName: string): void {