refactor(): use const and let instead of var

This commit is contained in:
Joao Dias
2016-11-12 14:08:58 +01:00
committed by Victor Berchet
parent 73593d4bf3
commit 77ee27c59e
435 changed files with 4637 additions and 4663 deletions

View File

@ -16,8 +16,8 @@ import {ElementSchemaRegistry} from '../../src/schema/element_schema_registry';
export function main() {
describe('RuntimeAnimationCompiler', () => {
var resolver: CompileMetadataResolver;
var parser: AnimationParser;
let resolver: CompileMetadataResolver;
let parser: AnimationParser;
beforeEach(inject(
[CompileMetadataResolver, ElementSchemaRegistry],
(res: CompileMetadataResolver, schema: ElementSchemaRegistry) => {
@ -27,19 +27,19 @@ export function main() {
const compiler = new AnimationCompiler();
var compileAnimations =
const compileAnimations =
(component: CompileDirectiveMetadata): AnimationEntryCompileResult[] => {
const parsedAnimations = parser.parseComponent(component);
return compiler.compile(component.type.name, parsedAnimations);
};
var compileTriggers = (input: any[]) => {
var entries: CompileAnimationEntryMetadata[] = input.map(entry => {
var animationTriggerData = trigger(entry[0], entry[1]);
const compileTriggers = (input: any[]) => {
const entries: CompileAnimationEntryMetadata[] = input.map(entry => {
const animationTriggerData = trigger(entry[0], entry[1]);
return resolver.getAnimationEntryMetadata(animationTriggerData);
});
var component = CompileDirectiveMetadata.create({
const component = CompileDirectiveMetadata.create({
type: new CompileTypeMetadata({name: 'myCmp'}),
template: new CompileTemplateMetadata({animations: entries})
});
@ -47,18 +47,18 @@ export function main() {
return compileAnimations(component);
};
var compileSequence = (seq: AnimationMetadata) => {
const compileSequence = (seq: AnimationMetadata) => {
return compileTriggers([['myAnimation', [transition('state1 => state2', seq)]]]);
};
it('should throw an exception containing all the inner animation parser errors', () => {
var animation = sequence([
const animation = sequence([
style({'color': 'red'}), animate(1000, style({'font-size': '100px'})),
style({'color': 'blue'}), animate(1000, style(':missing_state')), style({'color': 'gold'}),
animate(1000, style('broken_state'))
]);
var capturedErrorMessage: string;
let capturedErrorMessage: string;
try {
compileSequence(animation);
} catch (e) {