fix(animations): retain styling when transition destinations are changed (#12208)

Closes #9661
Closes #12208
This commit is contained in:
Matias Niemelä
2016-11-14 16:59:06 -08:00
committed by Victor Berchet
parent 46023e4792
commit 9de76ebfa5
24 changed files with 403 additions and 79 deletions

View File

@ -88,7 +88,7 @@ export class AnimationGroupPlayer implements AnimationPlayer {
this._started = false;
}
setPosition(p: any /** TODO #9100 */): void {
setPosition(p: number): void {
this._players.forEach(player => { player.setPosition(p); });
}
@ -100,4 +100,6 @@ export class AnimationGroupPlayer implements AnimationPlayer {
});
return min;
}
get players(): AnimationPlayer[] { return this._players; }
}

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@ -56,6 +56,6 @@ export class NoOpAnimationPlayer implements AnimationPlayer {
finish(): void { this._onFinish(); }
destroy(): void {}
reset(): void {}
setPosition(p: any /** TODO #9100 */): void {}
setPosition(p: number): void {}
getPosition(): number { return 0; }
}

View File

@ -104,7 +104,9 @@ export class AnimationSequencePlayer implements AnimationPlayer {
}
}
setPosition(p: any /** TODO #9100 */): void { this._players[0].setPosition(p); }
setPosition(p: number): void { this._players[0].setPosition(p); }
getPosition(): number { return this._players[0].getPosition(); }
get players(): AnimationPlayer[] { return this._players; }
}

View File

@ -84,6 +84,8 @@ export function balanceAnimationKeyframes(
firstKeyframe.styles.styles.push(extraFirstKeyframeStyles);
}
collectAndResolveStyles(collectedStyles, [finalStateStyles]);
return keyframes;
}

View File

@ -22,7 +22,7 @@ export class DebugDomRootRenderer implements RootRenderer {
}
}
export class DebugDomRenderer implements Renderer {
export class DebugDomRenderer {
constructor(private _delegate: Renderer) {}
selectRootElement(selectorOrNode: string|any, debugInfo?: RenderDebugInfo): any {
@ -150,7 +150,9 @@ export class DebugDomRenderer implements Renderer {
animate(
element: any, startingStyles: AnimationStyles, keyframes: AnimationKeyframe[],
duration: number, delay: number, easing: string): AnimationPlayer {
return this._delegate.animate(element, startingStyles, keyframes, duration, delay, easing);
duration: number, delay: number, easing: string,
previousPlayers: AnimationPlayer[] = []): AnimationPlayer {
return this._delegate.animate(
element, startingStyles, keyframes, duration, delay, easing, previousPlayers);
}
}

View File

@ -8,8 +8,9 @@
import {AnimationGroupPlayer} from '../animation/animation_group_player';
import {AnimationPlayer} from '../animation/animation_player';
import {queueAnimation as queueAnimationGlobally} from '../animation/animation_queue';
import {AnimationTransitionEvent} from '../animation/animation_transition_event';
import {AnimationSequencePlayer} from '../animation/animation_sequence_player';
import {ViewAnimationMap} from '../animation/view_animation_map';
import {ListWrapper} from '../facade/collection';
export class AnimationViewContext {
private _players = new ViewAnimationMap();
@ -30,15 +31,26 @@ export class AnimationViewContext {
this._players.set(element, animationName, player);
}
cancelActiveAnimation(element: any, animationName: string, removeAllAnimations: boolean = false):
void {
getAnimationPlayers(element: any, animationName: string, removeAllAnimations: boolean = false):
AnimationPlayer[] {
const players: AnimationPlayer[] = [];
if (removeAllAnimations) {
this._players.findAllPlayersByElement(element).forEach(player => player.destroy());
this._players.findAllPlayersByElement(element).forEach(
player => { _recursePlayers(player, players); });
} else {
const player = this._players.find(element, animationName);
if (player) {
player.destroy();
const currentPlayer = this._players.find(element, animationName);
if (currentPlayer) {
_recursePlayers(currentPlayer, players);
}
}
return players;
}
}
function _recursePlayers(player: AnimationPlayer, collectedPlayers: AnimationPlayer[]) {
if ((player instanceof AnimationGroupPlayer) || (player instanceof AnimationSequencePlayer)) {
player.players.forEach(player => _recursePlayers(player, collectedPlayers));
} else {
collectedPlayers.push(player);
}
}

View File

@ -88,7 +88,8 @@ export abstract class Renderer {
abstract animate(
element: any, startingStyles: AnimationStyles, keyframes: AnimationKeyframe[],
duration: number, delay: number, easing: string): AnimationPlayer;
duration: number, delay: number, easing: string,
previousPlayers?: AnimationPlayer[]): AnimationPlayer;
}
/**