docs(*) fix dangling links in API docs (#16632)

* docs(animations): fix links to `Component` animations

* docs(core): fix links to `ReflectiveInjector` methods

The `resolve` and other methods were moved from the
`Injector` to the `ReflectiveInjector`.

* docs(core): fix links to `Renderer`

The local links were assuming that that methods were on the
current document (e.g. `RootRenderer`), but they are actually
on the `Renderer` class.

* docs(router): fix links to methods

* docs(forms): fix links to methods

* docs(core): fix links to methods

* docs(router): fix API page links and an internal link
This commit is contained in:
Pete Bacon Darwin
2017-05-09 23:51:37 +01:00
committed by Jason Aden
parent b44eb328e0
commit d0e72a8f8f
11 changed files with 31 additions and 29 deletions

View File

@ -120,7 +120,7 @@ export interface AnimationGroupMetadata extends AnimationMetadata { steps: Anima
/**
* `trigger` is an animation-specific function that is designed to be used inside of Angular's
animation DSL language. If this information is new, please navigate to the {@link
Component#animations-anchor component animations metadata page} to gain a better understanding of
Component#animations component animations metadata page} to gain a better understanding of
how animations in Angular are used.
*
* `trigger` Creates an animation trigger which will a list of {@link state state} and {@link
@ -128,7 +128,7 @@ export interface AnimationGroupMetadata extends AnimationMetadata { steps: Anima
changes.
*
* Triggers are registered within the component annotation data under the {@link
Component#animations-anchor animations section}. An animation trigger can be placed on an element
Component#animations animations section}. An animation trigger can be placed on an element
within a template by referencing the name of the trigger followed by the expression value that the
trigger is bound to (in the form of `[@triggerName]="expression"`.
*
@ -175,7 +175,7 @@ export function trigger(name: string, definitions: AnimationMetadata[]): Animati
/**
* `animate` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `animate` specifies an animation step that will apply the provided `styles` data for a given
@ -226,7 +226,7 @@ export function animate(
/**
* `group` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `group` specifies a list of animation steps that are all run in parallel. Grouped animations are
@ -261,7 +261,7 @@ export function group(steps: AnimationMetadata[]): AnimationGroupMetadata {
/**
* `sequence` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `sequence` Specifies a list of animation steps that are run one by one. (`sequence` is used by
@ -299,7 +299,7 @@ export function sequence(steps: AnimationMetadata[]): AnimationSequenceMetadata
/**
* `style` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `style` declares a key/value object containing CSS properties/styles that can then be used for
@ -347,7 +347,7 @@ export function style(
/**
* `state` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `state` declares an animation state within the given trigger. When a state is active within a
@ -399,7 +399,7 @@ export function state(name: string, styles: AnimationStyleMetadata): AnimationSt
/**
* `keyframes` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `keyframes` specifies a collection of {@link style style} entries each optionally characterized
@ -448,7 +448,7 @@ export function keyframes(steps: AnimationStyleMetadata[]): AnimationKeyframesSe
/**
* `transition` is an animation-specific function that is designed to be used inside of Angular's
* animation DSL language. If this information is new, please navigate to the {@link
* Component#animations-anchor component animations metadata page} to gain a better understanding of
* Component#animations component animations metadata page} to gain a better understanding of
* how animations in Angular are used.
*
* `transition` declares the {@link sequence sequence of animation steps} that will be run when the