fix(ivy): generate proper event listener names for animation events (FW-800) (#27525)

Prior to this change, animation event names were treated as a regular event names, stripping `@` symbol and event phase. As a result, event listeners were not invoked during animations. Now animation event name is formatted as needed and the necessary callbacks are invoked.

PR Close #27525
This commit is contained in:
Andrew Kushnir
2018-12-06 15:57:52 -08:00
committed by Alex Rickabaugh
parent 6316051967
commit dcb44e6dea
5 changed files with 171 additions and 119 deletions

View File

@ -120,43 +120,42 @@ import {el} from '../../testing/src/browser_util';
// these tests are only mean't to be run within the DOM
if (isNode) return;
fixmeIvy(`FW-800: Animation listeners are not invoked`)
.it('should flush and fire callbacks when the zone becomes stable', (async) => {
@Component({
selector: 'my-cmp',
template: '<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)"></div>',
animations: [trigger(
'myAnimation',
[transition(
'* => state',
[style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
})
class Cmp {
exp: any;
event: any;
onStart(event: any) { this.event = event; }
}
it('should flush and fire callbacks when the zone becomes stable', (async) => {
@Component({
selector: 'my-cmp',
template: '<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)"></div>',
animations: [trigger(
'myAnimation',
[transition(
'* => state',
[style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
})
class Cmp {
exp: any;
event: any;
onStart(event: any) { this.event = event; }
}
TestBed.configureTestingModule({
providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
declarations: [Cmp]
});
TestBed.configureTestingModule({
providers: [{provide: AnimationEngine, useClass: InjectableAnimationEngine}],
declarations: [Cmp]
});
const engine = TestBed.get(AnimationEngine);
const fixture = TestBed.createComponent(Cmp);
const cmp = fixture.componentInstance;
cmp.exp = 'state';
fixture.detectChanges();
fixture.whenStable().then(() => {
expect(cmp.event.triggerName).toEqual('myAnimation');
expect(cmp.event.phaseName).toEqual('start');
cmp.event = null;
const engine = TestBed.get(AnimationEngine);
const fixture = TestBed.createComponent(Cmp);
const cmp = fixture.componentInstance;
cmp.exp = 'state';
fixture.detectChanges();
fixture.whenStable().then(() => {
expect(cmp.event.triggerName).toEqual('myAnimation');
expect(cmp.event.phaseName).toEqual('start');
cmp.event = null;
engine.flush();
expect(cmp.event).toBeFalsy();
async();
});
});
engine.flush();
expect(cmp.event).toBeFalsy();
async();
});
});
it('should properly insert/remove nodes through the animation renderer that do not contain animations',
(async) => {

View File

@ -10,94 +10,86 @@ import {ɵAnimationEngine} from '@angular/animations/browser';
import {Component} from '@angular/core';
import {TestBed} from '@angular/core/testing';
import {NoopAnimationsModule} from '@angular/platform-browser/animations';
import {fixmeIvy} from '@angular/private/testing';
{
describe('NoopAnimationsModule', () => {
beforeEach(() => { TestBed.configureTestingModule({imports: [NoopAnimationsModule]}); });
it('should be removed once FW-800 is fixed', () => { expect(true).toBeTruthy(); });
it('should flush and fire callbacks when the zone becomes stable', (async) => {
@Component({
selector: 'my-cmp',
template:
'<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)" (@myAnimation.done)="onDone($event)"></div>',
animations: [trigger(
'myAnimation',
[transition(
'* => state', [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
})
class Cmp {
exp: any;
startEvent: any;
doneEvent: any;
onStart(event: any) { this.startEvent = event; }
onDone(event: any) { this.doneEvent = event; }
}
// TODO: remove the dummy test above ^ once the bug FW-800 has been fixed
fixmeIvy(`FW-800: Animation listeners are not invoked`)
.it('should flush and fire callbacks when the zone becomes stable', (async) => {
@Component({
selector: 'my-cmp',
template:
'<div [@myAnimation]="exp" (@myAnimation.start)="onStart($event)" (@myAnimation.done)="onDone($event)"></div>',
animations: [trigger(
'myAnimation',
[transition(
'* => state',
[style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
})
class Cmp {
exp: any;
startEvent: any;
doneEvent: any;
onStart(event: any) { this.startEvent = event; }
onDone(event: any) { this.doneEvent = event; }
}
TestBed.configureTestingModule({declarations: [Cmp]});
TestBed.configureTestingModule({declarations: [Cmp]});
const fixture = TestBed.createComponent(Cmp);
const cmp = fixture.componentInstance;
cmp.exp = 'state';
fixture.detectChanges();
fixture.whenStable().then(() => {
expect(cmp.startEvent.triggerName).toEqual('myAnimation');
expect(cmp.startEvent.phaseName).toEqual('start');
expect(cmp.doneEvent.triggerName).toEqual('myAnimation');
expect(cmp.doneEvent.phaseName).toEqual('done');
async();
});
});
const fixture = TestBed.createComponent(Cmp);
const cmp = fixture.componentInstance;
cmp.exp = 'state';
fixture.detectChanges();
fixture.whenStable().then(() => {
expect(cmp.startEvent.triggerName).toEqual('myAnimation');
expect(cmp.startEvent.phaseName).toEqual('start');
expect(cmp.doneEvent.triggerName).toEqual('myAnimation');
expect(cmp.doneEvent.phaseName).toEqual('done');
async();
});
});
it('should handle leave animation callbacks even if the element is destroyed in the process',
(async) => {
@Component({
selector: 'my-cmp',
template:
'<div *ngIf="exp" @myAnimation (@myAnimation.start)="onStart($event)" (@myAnimation.done)="onDone($event)"></div>',
animations: [trigger(
'myAnimation',
[transition(
':leave', [style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
})
class Cmp {
exp: any;
startEvent: any;
doneEvent: any;
onStart(event: any) { this.startEvent = event; }
onDone(event: any) { this.doneEvent = event; }
}
fixmeIvy(`FW-800: Animation listeners are not invoked`)
.it('should handle leave animation callbacks even if the element is destroyed in the process',
(async) => {
@Component({
selector: 'my-cmp',
template:
'<div *ngIf="exp" @myAnimation (@myAnimation.start)="onStart($event)" (@myAnimation.done)="onDone($event)"></div>',
animations: [trigger(
'myAnimation',
[transition(
':leave',
[style({'opacity': '0'}), animate(500, style({'opacity': '1'}))])])],
})
class Cmp {
exp: any;
startEvent: any;
doneEvent: any;
onStart(event: any) { this.startEvent = event; }
onDone(event: any) { this.doneEvent = event; }
}
TestBed.configureTestingModule({declarations: [Cmp]});
const engine = TestBed.get(ɵAnimationEngine);
const fixture = TestBed.createComponent(Cmp);
const cmp = fixture.componentInstance;
TestBed.configureTestingModule({declarations: [Cmp]});
const engine = TestBed.get(ɵAnimationEngine);
const fixture = TestBed.createComponent(Cmp);
const cmp = fixture.componentInstance;
cmp.exp = true;
fixture.detectChanges();
fixture.whenStable().then(() => {
cmp.startEvent = null;
cmp.doneEvent = null;
cmp.exp = true;
fixture.detectChanges();
fixture.whenStable().then(() => {
cmp.startEvent = null;
cmp.doneEvent = null;
cmp.exp = false;
fixture.detectChanges();
fixture.whenStable().then(() => {
expect(cmp.startEvent.triggerName).toEqual('myAnimation');
expect(cmp.startEvent.phaseName).toEqual('start');
expect(cmp.startEvent.toState).toEqual('void');
expect(cmp.doneEvent.triggerName).toEqual('myAnimation');
expect(cmp.doneEvent.phaseName).toEqual('done');
expect(cmp.doneEvent.toState).toEqual('void');
async();
});
});
});
cmp.exp = false;
fixture.detectChanges();
fixture.whenStable().then(() => {
expect(cmp.startEvent.triggerName).toEqual('myAnimation');
expect(cmp.startEvent.phaseName).toEqual('start');
expect(cmp.startEvent.toState).toEqual('void');
expect(cmp.doneEvent.triggerName).toEqual('myAnimation');
expect(cmp.doneEvent.phaseName).toEqual('done');
expect(cmp.doneEvent.toState).toEqual('void');
async();
});
});
});
});
}