refactor(ivy): Update @publicApi to @codeGenApi on ivy instructions (#29820)
- Removes `@publicApi` annotation from ivy instructions - Adds new `@codeGenApi` annotation to ivy instructions - Updates ts_api_guardian to support the new annotation properly PR Close #29820
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@ -62,7 +62,7 @@ import {scheduleTick, setInputsForProperty} from './shared';
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* @param styleSanitizer An optional sanitizer function that will be used to sanitize any CSS
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* style values that are applied to the element (during rendering).
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementStyling(
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classBindingNames?: string[] | null, styleBindingNames?: string[] | null,
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@ -104,7 +104,7 @@ export function ΔelementStyling(
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* will not be used if the same property is assigned in another directive or
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* on the element directly.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementHostStyling(
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classBindingNames?: string[] | null, styleBindingNames?: string[] | null,
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@ -164,7 +164,7 @@ function initElementStyling(
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* @param forceOverride Whether or not to update the styling value immediately
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* (despite the other bindings possibly having priority)
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementStyleProp(
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index: number, styleIndex: number, value: string | number | String | PlayerFactory | null,
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@ -198,7 +198,7 @@ export function ΔelementStyleProp(
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* @param forceOverride Whether or not to update the styling value immediately
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* (despite the other bindings possibly having priority)
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementHostStyleProp(
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styleIndex: number, value: string | number | String | PlayerFactory | null,
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@ -251,7 +251,7 @@ function resolveStylePropValue(
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* @param forceOverride Whether or not this value will be applied regardless
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* of where it is being set within the styling priority structure.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementClassProp(
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index: number, classIndex: number, value: boolean | PlayerFactory,
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@ -281,7 +281,7 @@ export function ΔelementClassProp(
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* @param forceOverride Whether or not this value will be applied regardless
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* of where it is being set within the stylings priority structure.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementHostClassProp(
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classIndex: number, value: boolean | PlayerFactory, forceOverride?: boolean): void {
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@ -324,7 +324,7 @@ function booleanOrNull(value: any): boolean|null {
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* Any missing styles (that have already been applied to the element beforehand) will be
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* removed (unset) from the element's styling.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementStylingMap(
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index: number, classes: {[key: string]: any} | string | NO_CHANGE | null,
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@ -377,7 +377,7 @@ export function ΔelementStylingMap(
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* Any missing styles (that have already been applied to the element beforehand) will be
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* removed (unset) from the element's styling.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementHostStylingMap(
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classes: {[key: string]: any} | string | NO_CHANGE | null,
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@ -403,7 +403,7 @@ export function ΔelementHostStylingMap(
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*
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* @param index Index of the element's with which styling is associated.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementStylingApply(index: number): void {
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elementStylingApplyInternal(DEFAULT_TEMPLATE_DIRECTIVE_INDEX, index);
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@ -417,7 +417,7 @@ export function ΔelementStylingApply(index: number): void {
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* been run and will only apply styling to the host element if any
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* styling bindings have been updated.
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*
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* @publicApi
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* @codeGenApi
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*/
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export function ΔelementHostStylingApply(): void {
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elementStylingApplyInternal(getActiveDirectiveStylingIndex(), getSelectedIndex());
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