Revert "refactor(platform-browser): move platform-browser/animations to animations/browser (#15043)"
This reverts commit 195b863ea4
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@ -1,46 +0,0 @@
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/**
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* @license
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* Copyright Google Inc. All Rights Reserved.
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*
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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import {AnimationMetadata, AnimationTransitionMetadata, sequence, ɵStyleData} from '@angular/animations';
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import {buildAnimationKeyframes} from './animation_timeline_visitor';
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import {TransitionMatcherFn} from './animation_transition_expr';
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import {AnimationTransitionInstruction, createTransitionInstruction} from './animation_transition_instruction';
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export class AnimationTransitionFactory {
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private _animationAst: AnimationMetadata;
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constructor(
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private _triggerName: string, ast: AnimationTransitionMetadata,
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private matchFns: TransitionMatcherFn[],
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private _stateStyles: {[stateName: string]: ɵStyleData}) {
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const normalizedAst = Array.isArray(ast.animation) ?
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sequence(<AnimationMetadata[]>ast.animation) :
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<AnimationMetadata>ast.animation;
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this._animationAst = normalizedAst;
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}
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match(currentState: any, nextState: any): AnimationTransitionInstruction {
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if (!oneOrMoreTransitionsMatch(this.matchFns, currentState, nextState)) return;
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const backupStateStyles = this._stateStyles['*'] || {};
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const currentStateStyles = this._stateStyles[currentState] || backupStateStyles;
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const nextStateStyles = this._stateStyles[nextState] || backupStateStyles;
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const timelines =
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buildAnimationKeyframes(this._animationAst, currentStateStyles, nextStateStyles);
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return createTransitionInstruction(
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this._triggerName, currentState, nextState, nextState === 'void', currentStateStyles,
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nextStateStyles, timelines);
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}
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}
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function oneOrMoreTransitionsMatch(
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matchFns: TransitionMatcherFn[], currentState: any, nextState: any): boolean {
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return matchFns.some(fn => fn(currentState, nextState));
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}
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