docs(aio): update migrated content from anguar.io
This commit is contained in:

committed by
Pete Bacon Darwin

parent
ff82756415
commit
fd72fad8fd
38
aio/content/examples/animations/src/app/app.module.ts
Normal file
38
aio/content/examples/animations/src/app/app.module.ts
Normal file
@ -0,0 +1,38 @@
|
||||
// #docregion animations-module
|
||||
import { NgModule } from '@angular/core';
|
||||
import { BrowserModule } from '@angular/platform-browser';
|
||||
import { BrowserAnimationsModule } from '@angular/platform-browser/animations';
|
||||
// #enddocregion animations-module
|
||||
|
||||
import { HeroTeamBuilderComponent } from './hero-team-builder.component';
|
||||
import { HeroListBasicComponent } from './hero-list-basic.component';
|
||||
import { HeroListInlineStylesComponent } from './hero-list-inline-styles.component';
|
||||
import { HeroListEnterLeaveComponent } from './hero-list-enter-leave.component';
|
||||
import { HeroListEnterLeaveStatesComponent } from './hero-list-enter-leave-states.component';
|
||||
import { HeroListCombinedTransitionsComponent } from './hero-list-combined-transitions.component';
|
||||
import { HeroListTwowayComponent } from './hero-list-twoway.component';
|
||||
import { HeroListAutoComponent } from './hero-list-auto.component';
|
||||
import { HeroListGroupsComponent } from './hero-list-groups.component';
|
||||
import { HeroListMultistepComponent } from './hero-list-multistep.component';
|
||||
import { HeroListTimingsComponent } from './hero-list-timings.component';
|
||||
|
||||
// #docregion animation-module
|
||||
@NgModule({
|
||||
imports: [ BrowserModule, BrowserAnimationsModule ],
|
||||
// #enddocregion animation-module
|
||||
declarations: [
|
||||
HeroTeamBuilderComponent,
|
||||
HeroListBasicComponent,
|
||||
HeroListInlineStylesComponent,
|
||||
HeroListCombinedTransitionsComponent,
|
||||
HeroListTwowayComponent,
|
||||
HeroListEnterLeaveComponent,
|
||||
HeroListEnterLeaveStatesComponent,
|
||||
HeroListAutoComponent,
|
||||
HeroListTimingsComponent,
|
||||
HeroListMultistepComponent,
|
||||
HeroListGroupsComponent
|
||||
],
|
||||
bootstrap: [ HeroTeamBuilderComponent ]
|
||||
})
|
||||
export class AppModule { }
|
@ -0,0 +1,47 @@
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-auto',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@shrinkOut]="'in'">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
|
||||
/* When the element leaves (transition "in => void" occurs),
|
||||
* get the element's current computed height and animate
|
||||
* it down to 0.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('shrinkOut', [
|
||||
state('in', style({height: '*'})),
|
||||
transition('* => void', [
|
||||
style({height: '*'}),
|
||||
animate(250, style({height: 0}))
|
||||
])
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListAutoComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,70 @@
|
||||
// #docplaster
|
||||
// #docregion
|
||||
// #docregion imports
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
// #enddocregion imports
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-basic',
|
||||
// #enddocregion
|
||||
/* The click event calls hero.toggleState(), which
|
||||
* causes the state of that hero to switch from
|
||||
* active to inactive or vice versa.
|
||||
*/
|
||||
// #docregion
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@heroState]="hero.state"
|
||||
(click)="hero.toggleState()">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
// #enddocregion
|
||||
/**
|
||||
* Define two states, "inactive" and "active", and the end
|
||||
* styles that apply whenever the element is in those states.
|
||||
* Then define animations for transitioning between the states,
|
||||
* one in each direction
|
||||
*/
|
||||
// #docregion
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('heroState', [
|
||||
// #docregion states
|
||||
state('inactive', style({
|
||||
backgroundColor: '#eee',
|
||||
transform: 'scale(1)'
|
||||
})),
|
||||
state('active', style({
|
||||
backgroundColor: '#cfd8dc',
|
||||
transform: 'scale(1.1)'
|
||||
})),
|
||||
// #enddocregion states
|
||||
// #docregion transitions
|
||||
transition('inactive => active', animate('100ms ease-in')),
|
||||
transition('active => inactive', animate('100ms ease-out'))
|
||||
// #enddocregion transitions
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListBasicComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,59 @@
|
||||
// #docregion
|
||||
// #docregion imports
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
// #enddocregion imports
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-combined-transitions',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@heroState]="hero.state"
|
||||
(click)="hero.toggleState()">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/*
|
||||
* Define two states, "inactive" and "active", and the end
|
||||
* styles that apply whenever the element is in those states.
|
||||
* Then define an animated transition between these two
|
||||
* states, in *both* directions.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('heroState', [
|
||||
state('inactive', style({
|
||||
backgroundColor: '#eee',
|
||||
transform: 'scale(1)'
|
||||
})),
|
||||
state('active', style({
|
||||
backgroundColor: '#cfd8dc',
|
||||
transform: 'scale(1.1)'
|
||||
})),
|
||||
// #docregion transitions
|
||||
transition('inactive => active, active => inactive',
|
||||
animate('100ms ease-out'))
|
||||
// #enddocregion transitions
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListCombinedTransitionsComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,63 @@
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-enter-leave-states',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
(click)="hero.toggleState()"
|
||||
[@heroState]="hero.state">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/* The elements here have two possible states based
|
||||
* on the hero state, "active", or "inactive". We animate
|
||||
* six transitions: Between the two states in both directions,
|
||||
* and between each state and void. With this we can animate
|
||||
* the enter and leave of elements differently based on which
|
||||
* state they are in when they are added and removed.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('heroState', [
|
||||
state('inactive', style({transform: 'translateX(0) scale(1)'})),
|
||||
state('active', style({transform: 'translateX(0) scale(1.1)'})),
|
||||
transition('inactive => active', animate('100ms ease-in')),
|
||||
transition('active => inactive', animate('100ms ease-out')),
|
||||
transition('void => inactive', [
|
||||
style({transform: 'translateX(-100%) scale(1)'}),
|
||||
animate(100)
|
||||
]),
|
||||
transition('inactive => void', [
|
||||
animate(100, style({transform: 'translateX(100%) scale(1)'}))
|
||||
]),
|
||||
transition('void => active', [
|
||||
style({transform: 'translateX(0) scale(0)'}),
|
||||
animate(200)
|
||||
]),
|
||||
transition('active => void', [
|
||||
animate(200, style({transform: 'translateX(0) scale(0)'}))
|
||||
])
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListEnterLeaveStatesComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,51 @@
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-enter-leave',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@flyInOut]="'in'">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/* The element here always has the state "in" when it
|
||||
* is present. We animate two transitions: From void
|
||||
* to in and from in to void, to achieve an animated
|
||||
* enter and leave transition. The element enters from
|
||||
* the left and leaves to the right using translateX.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('flyInOut', [
|
||||
state('in', style({transform: 'translateX(0)'})),
|
||||
transition('void => *', [
|
||||
style({transform: 'translateX(-100%)'}),
|
||||
animate(100)
|
||||
]),
|
||||
transition('* => void', [
|
||||
animate(100, style({transform: 'translateX(100%)'}))
|
||||
])
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListEnterLeaveComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,80 @@
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition,
|
||||
group
|
||||
} from '@angular/animations';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-groups',
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@flyInOut]="'in'">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
styles: [`
|
||||
li {
|
||||
padding: 0 !important;
|
||||
text-align: center;
|
||||
}
|
||||
`],
|
||||
/* The element here always has the state "in" when it
|
||||
* is present. We animate two transitions: From void
|
||||
* to in and from in to void, to achieve an animated
|
||||
* enter and leave transition.
|
||||
*
|
||||
* The transitions have *parallel group* that allow
|
||||
* animating several properties at the same time but
|
||||
* with different timing configurations. On enter
|
||||
* (void => *) we start the opacity animation 0.1s
|
||||
* earlier than the translation/width animation.
|
||||
* On leave (* => void) we do the opposite -
|
||||
* the translation/width animation begins immediately
|
||||
* and the opacity animation 0.1s later.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('flyInOut', [
|
||||
state('in', style({width: 120, transform: 'translateX(0)', opacity: 1})),
|
||||
transition('void => *', [
|
||||
style({width: 10, transform: 'translateX(50px)', opacity: 0}),
|
||||
group([
|
||||
animate('0.3s 0.1s ease', style({
|
||||
transform: 'translateX(0)',
|
||||
width: 120
|
||||
})),
|
||||
animate('0.3s ease', style({
|
||||
opacity: 1
|
||||
}))
|
||||
])
|
||||
]),
|
||||
transition('* => void', [
|
||||
group([
|
||||
animate('0.3s ease', style({
|
||||
transform: 'translateX(50px)',
|
||||
width: 10
|
||||
})),
|
||||
animate('0.3s 0.2s ease', style({
|
||||
opacity: 0
|
||||
}))
|
||||
])
|
||||
])
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListGroupsComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,60 @@
|
||||
// #docregion
|
||||
// #docregion imports
|
||||
import {
|
||||
Component,
|
||||
Input,
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
// #enddocregion imports
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-inline-styles',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@heroState]="hero.state"
|
||||
(click)="hero.toggleState()">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/**
|
||||
* Define two states, "inactive" and "active", and the end
|
||||
* styles that apply whenever the element is in those states.
|
||||
* Then define an animation for the inactive => active transition.
|
||||
* This animation has no end styles, but only styles that are
|
||||
* defined inline inside the transition and thus are only kept
|
||||
* as long as the animation is running.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('heroState', [
|
||||
// #docregion transitions
|
||||
transition('inactive => active', [
|
||||
style({
|
||||
backgroundColor: '#cfd8dc',
|
||||
transform: 'scale(1.3)'
|
||||
}),
|
||||
animate('80ms ease-in', style({
|
||||
backgroundColor: '#eee',
|
||||
transform: 'scale(1)'
|
||||
}))
|
||||
]),
|
||||
// #enddocregion transitions
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListInlineStylesComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
import {
|
||||
Component,
|
||||
Input,
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition,
|
||||
keyframes,
|
||||
AnimationEvent
|
||||
} from '@angular/animations';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-multistep',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
(@flyInOut.start)="animationStarted($event)"
|
||||
(@flyInOut.done)="animationDone($event)"
|
||||
[@flyInOut]="'in'">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/* The element here always has the state "in" when it
|
||||
* is present. We animate two transitions: From void
|
||||
* to in and from in to void, to achieve an animated
|
||||
* enter and leave transition. Each transition is
|
||||
* defined in terms of multiple keyframes, to give it
|
||||
* a bounce effect.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('flyInOut', [
|
||||
state('in', style({transform: 'translateX(0)'})),
|
||||
transition('void => *', [
|
||||
animate(300, keyframes([
|
||||
style({opacity: 0, transform: 'translateX(-100%)', offset: 0}),
|
||||
style({opacity: 1, transform: 'translateX(15px)', offset: 0.3}),
|
||||
style({opacity: 1, transform: 'translateX(0)', offset: 1.0})
|
||||
]))
|
||||
]),
|
||||
transition('* => void', [
|
||||
animate(300, keyframes([
|
||||
style({opacity: 1, transform: 'translateX(0)', offset: 0}),
|
||||
style({opacity: 1, transform: 'translateX(-15px)', offset: 0.7}),
|
||||
style({opacity: 0, transform: 'translateX(100%)', offset: 1.0})
|
||||
]))
|
||||
])
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListMultistepComponent {
|
||||
@Input() heroes: Heroes;
|
||||
|
||||
animationStarted(event: AnimationEvent) {
|
||||
console.warn('Animation started: ', event);
|
||||
}
|
||||
|
||||
animationDone(event: AnimationEvent) {
|
||||
console.warn('Animation done: ', event);
|
||||
}
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-timings',
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@flyInOut]="'in'"
|
||||
(click)="hero.toggleState()">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/* The element here always has the state "in" when it
|
||||
* is present. We animate two transitions: From void
|
||||
* to in and from in to void, to achieve an animated
|
||||
* enter and leave transition. The element enters from
|
||||
* the left and leaves to the right using translateX,
|
||||
* and fades in/out using opacity. We use different easings
|
||||
* for enter and leave.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('flyInOut', [
|
||||
state('in', style({opacity: 1, transform: 'translateX(0)'})),
|
||||
transition('void => *', [
|
||||
style({
|
||||
opacity: 0,
|
||||
transform: 'translateX(-100%)'
|
||||
}),
|
||||
animate('0.2s ease-in')
|
||||
]),
|
||||
transition('* => void', [
|
||||
animate('0.2s 10 ease-out', style({
|
||||
opacity: 0,
|
||||
transform: 'translateX(100%)'
|
||||
}))
|
||||
])
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListTimingsComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,58 @@
|
||||
// #docregion
|
||||
// #docregion imports
|
||||
import {
|
||||
Component,
|
||||
Input
|
||||
} from '@angular/core';
|
||||
import {
|
||||
trigger,
|
||||
state,
|
||||
style,
|
||||
animate,
|
||||
transition
|
||||
} from '@angular/animations';
|
||||
// #enddocregion imports
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-list-twoway',
|
||||
// #docregion template
|
||||
template: `
|
||||
<ul>
|
||||
<li *ngFor="let hero of heroes"
|
||||
[@heroState]="hero.state"
|
||||
(click)="hero.toggleState()">
|
||||
{{hero.name}}
|
||||
</li>
|
||||
</ul>
|
||||
`,
|
||||
// #enddocregion template
|
||||
styleUrls: ['./hero-list.component.css'],
|
||||
/*
|
||||
* Define two states, "inactive" and "active", and the end
|
||||
* styles that apply whenever the element is in those states.
|
||||
* Then define an animated transition between these two
|
||||
* states, in *both* directions.
|
||||
*/
|
||||
// #docregion animationdef
|
||||
animations: [
|
||||
trigger('heroState', [
|
||||
state('inactive', style({
|
||||
backgroundColor: '#eee',
|
||||
transform: 'scale(1)'
|
||||
})),
|
||||
state('active', style({
|
||||
backgroundColor: '#cfd8dc',
|
||||
transform: 'scale(1.1)'
|
||||
})),
|
||||
// #docregion transitions
|
||||
transition('inactive <=> active', animate('100ms ease-out'))
|
||||
// #enddocregion transitions
|
||||
])
|
||||
]
|
||||
// #enddocregion animationdef
|
||||
})
|
||||
export class HeroListTwowayComponent {
|
||||
@Input() heroes: Heroes;
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
li {
|
||||
display: block;
|
||||
width: 120px;
|
||||
line-height: 50px;
|
||||
padding: 0 10px;
|
||||
box-sizing: border-box;
|
||||
background-color: #eee;
|
||||
border-radius: 4px;
|
||||
margin: 10px;
|
||||
cursor: pointer;
|
||||
overflow: hidden;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.active {
|
||||
background-color: #cfd8dc;
|
||||
transform: scale(1.1);
|
||||
}
|
||||
.inactive {
|
||||
background-color: #eee;
|
||||
transform: scale(1);
|
||||
}
|
@ -0,0 +1,94 @@
|
||||
import { Component } from '@angular/core';
|
||||
|
||||
import { Heroes } from './hero.service';
|
||||
|
||||
@Component({
|
||||
selector: 'hero-team-builder',
|
||||
template: `
|
||||
<div class="buttons">
|
||||
<button [disabled]="!heroes.canAdd()" (click)="heroes.addInactive()">Add inactive hero</button>
|
||||
<button [disabled]="!heroes.canAdd()" (click)="heroes.addActive()">Add active hero</button>
|
||||
<button [disabled]="!heroes.canRemove()" (click)="heroes.remove()">Remove hero</button>
|
||||
</div>
|
||||
<div class="columns">
|
||||
<div class="column">
|
||||
<h4>Basic State</h4>
|
||||
<p>Switch between active/inactive on click.</p>
|
||||
<hero-list-basic [heroes]=heroes></hero-list-basic>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Styles inline in transitions</h4>
|
||||
<p>Animated effect on click, no persistend end styles.</p>
|
||||
<hero-list-inline-styles [heroes]=heroes></hero-list-inline-styles>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Combined transition syntax</h4>
|
||||
<p>Switch between active/inactive on click. Define just one transition used in both directions.</p>
|
||||
<hero-list-combined-transitions [heroes]=heroes></hero-list-combined-transitions>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Two-way transition syntax</h4>
|
||||
<p>Switch between active/inactive on click. Define just one transition used in both directions using the <=> syntax.</p>
|
||||
<hero-list-twoway [heroes]=heroes></hero-list-twoway>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Enter & Leave</h4>
|
||||
<p>Enter and leave animations using the void state.</p>
|
||||
<hero-list-enter-leave [heroes]=heroes></hero-list-enter-leave>
|
||||
</div>
|
||||
</div>
|
||||
<div class="columns">
|
||||
<div class="column">
|
||||
<h4>Enter & Leave & States</h4>
|
||||
<p>
|
||||
Enter and leave animations combined with active/inactive state animations.
|
||||
Different enter and leave transitions depending on state.
|
||||
</p>
|
||||
<hero-list-enter-leave-states [heroes]=heroes></hero-list-enter-leave-states>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Auto Style Calc</h4>
|
||||
<p>Leave animation from the current computed height using the auto-style value *.</p>
|
||||
<hero-list-auto [heroes]=heroes></hero-list-auto>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Different Timings</h4>
|
||||
<p>Enter and leave animations with different easings, ease-in for enter, ease-out for leave.</p>
|
||||
<hero-list-timings [heroes]=heroes></hero-list-timings>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Multiple Keyframes</h4>
|
||||
<p>Enter and leave animations with three keyframes in each, to give the transition some bounce.</p>
|
||||
<hero-list-multistep [heroes]=heroes></hero-list-multistep>
|
||||
</div>
|
||||
<div class="column">
|
||||
<h4>Parallel Groups</h4>
|
||||
<p>Enter and leave animations with multiple properties animated in parallel with different timings.</p>
|
||||
<hero-list-groups [heroes]=heroes></hero-list-groups>
|
||||
</div>
|
||||
</div>
|
||||
`,
|
||||
styles: [`
|
||||
.buttons {
|
||||
text-align: center;
|
||||
}
|
||||
button {
|
||||
padding: 1.5em 3em;
|
||||
}
|
||||
.columns {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
}
|
||||
.column {
|
||||
flex: 1;
|
||||
padding: 10px;
|
||||
}
|
||||
.column p {
|
||||
min-height: 6em;
|
||||
}
|
||||
`],
|
||||
providers: [Heroes]
|
||||
})
|
||||
export class HeroTeamBuilderComponent {
|
||||
constructor(private heroes: Heroes) { }
|
||||
}
|
60
aio/content/examples/animations/src/app/hero.service.ts
Normal file
60
aio/content/examples/animations/src/app/hero.service.ts
Normal file
@ -0,0 +1,60 @@
|
||||
import { Injectable } from '@angular/core';
|
||||
|
||||
class Hero {
|
||||
constructor(public name: string,
|
||||
public state = 'inactive') {
|
||||
}
|
||||
|
||||
toggleState() {
|
||||
this.state = (this.state === 'active' ? 'inactive' : 'active');
|
||||
}
|
||||
}
|
||||
|
||||
let ALL_HEROES = [
|
||||
'Windstorm',
|
||||
'RubberMan',
|
||||
'Bombasto',
|
||||
'Magneta',
|
||||
'Dynama',
|
||||
'Narco',
|
||||
'Celeritas',
|
||||
'Dr IQ',
|
||||
'Magma',
|
||||
'Tornado',
|
||||
'Mr. Nice'
|
||||
].map(name => new Hero(name));
|
||||
|
||||
@Injectable()
|
||||
export class Heroes implements Iterable<Hero> {
|
||||
|
||||
currentHeroes: Hero[] = [];
|
||||
|
||||
[Symbol.iterator]() {
|
||||
return this.currentHeroes.values();
|
||||
}
|
||||
|
||||
canAdd() {
|
||||
return this.currentHeroes.length < ALL_HEROES.length;
|
||||
}
|
||||
|
||||
canRemove() {
|
||||
return this.currentHeroes.length > 0;
|
||||
}
|
||||
|
||||
addActive() {
|
||||
let hero = ALL_HEROES[this.currentHeroes.length];
|
||||
hero.state = 'active';
|
||||
this.currentHeroes.push(hero);
|
||||
}
|
||||
|
||||
addInactive() {
|
||||
let hero = ALL_HEROES[this.currentHeroes.length];
|
||||
hero.state = 'inactive';
|
||||
this.currentHeroes.push(hero);
|
||||
}
|
||||
|
||||
remove() {
|
||||
this.currentHeroes.splice(this.currentHeroes.length - 1, 1);
|
||||
}
|
||||
|
||||
}
|
Reference in New Issue
Block a user