dc4a3d00d0
fix(animations): always render end-state styles for orphaned DOM nodes ( #24236 )
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This patch ensures that any destination animation styling (state values)
are always applied even if the DOM node is not apart of the DOM.
PR Close #24236
2018-06-08 16:35:26 -07:00
58b94e6f5e
feat(animations): expose element
and params
within transition matchers ( #22693 )
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PR Close #22693
2018-03-13 09:42:24 -07:00
e1bf067090
fix(animations): report correct totalTime value even during noOp animations ( #22225 )
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This patch ensures that if the NoopAnimationsModule is used then it will
correctly report the associated `totalTime` property within the emitted
AnimationEvent instance when an animation event trigger is fired.
BREAKING CHANGE: When animation is trigged within a disabled zone, the
associated event (which an instance of AnimationEvent) will no longer
report the totalTime as 0 (it will emit the actual time of the
animation). To detect if an animation event is reporting a disabled
animation then the `event.disabled` property can be used instead.
PR Close #22225
2018-02-16 18:03:31 -08:00
c2b3792a3b
fix(animations): ensure multi-level leave animations work ( #19455 )
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PR Close #19455
2017-11-28 18:24:41 -06:00
b2a586cee1
fix(animations): ensure multi-level enter animations work ( #19455 )
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PR Close #19455
2017-11-28 18:24:40 -06:00
add5953aa1
Revert "fix(animations): ensure multi-level enter animations work ( #19455 )"
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This reverts commit dd6237ecd9
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2017-11-28 15:08:44 -06:00
6b4c24020d
Revert "fix(animations): ensure multi-level leave animations work ( #19455 )"
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This reverts commit 1366762d12
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2017-11-28 15:08:31 -06:00
1366762d12
fix(animations): ensure multi-level leave animations work ( #19455 )
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PR Close #19455
2017-11-27 16:59:47 -06:00
dd6237ecd9
fix(animations): ensure multi-level enter animations work ( #19455 )
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PR Close #19455
2017-11-27 16:59:46 -06:00
05472cb21b
fix(animations): support persisting dynamic styles within animation states ( #18468 )
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Closes #18423
Closes #17505
2017-08-07 11:40:04 -07:00
858dea98e5
fix(animations): properly cleanup query artificats when animation construction fails
2017-07-06 10:18:12 -07:00
8a6eb1ac78
refactor(animations): single animation engine code pass
2017-05-16 17:39:57 -07:00
16c8167886
feat(animations): introduce a wave of new animation features
2017-05-16 17:39:57 -07:00
38d75d410e
feat(animations): Update types for TypeScript nullability support
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Closes #15870
2017-04-11 18:13:52 -07:00
0aad270267
refactor(platform-browser): move platform-browser/animations to animations/browser ( #15130 )
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Closes : #15130
2017-03-14 11:55:49 -07:00
e6c81d2a42
Revert "refactor(platform-browser): move platform-browser/animations to animations/browser ( #15043 )"
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This reverts commit 195b863ea4
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2017-03-13 15:46:44 -07:00
195b863ea4
refactor(platform-browser): move platform-browser/animations to animations/browser ( #15043 )
2017-03-13 14:39:19 -07:00