To persist some of its state, `ngcc` needs to update `package.json`
files (both in memory and on disk).
This refactoring abstracts these operations behind the
`PackageJsonUpdater` interface, making it easier to orchestrate them
from different contexts (e.g. when running tasks in parallel on multiple
processes).
Inspired by/Based on @alxhub's prototype: alxhub/angular@cb631bdb1
PR Close#32427
Previously, when run with `createNewEntryPointFormats: true`, `ngcc`
would only update `package.json` with the new entry-point for the first
format property that mapped to a format-path. Subsequent properties
mapping to the same format-path would be detected as processed and not
have their new entry-point format recorded in `package.json`.
This commit fixes this by ensuring `package.json` is updated for all
matching format properties, when writing an `EntryPointBundle`.
PR Close#32052
Remove the `formatProperty` property from the `EntryPointBundle`
interface, because the property is not directly related to that type.
It was only used in one place, when calling `fileWriter.writeBundle()`,
but we can pass `formatProperty` directrly to `writeBundle()`.
PR Close#32052
To improve cross platform support, all file access (and path manipulation)
is now done through a well known interface (`FileSystem`).
For testing a number of `MockFileSystem` implementations are provided.
These provide an in-memory file-system which emulates operating systems
like OS/X, Unix and Windows.
The current file system is always available via the static method,
`FileSystem.getFileSystem()`. This is also used by a number of static
methods on `AbsoluteFsPath` and `PathSegment`, to avoid having to pass
`FileSystem` objects around all the time. The result of this is that one
must be careful to ensure that the file-system has been initialized before
using any of these static methods. To prevent this happening accidentally
the current file system always starts out as an instance of `InvalidFileSystem`,
which will throw an error if any of its methods are called.
You can set the current file-system by calling `FileSystem.setFileSystem()`.
During testing you can call the helper function `initMockFileSystem(os)`
which takes a string name of the OS to emulate, and will also monkey-patch
aspects of the TypeScript library to ensure that TS is also using the
current file-system.
Finally there is the `NgtscCompilerHost` to be used for any TypeScript
compilation, which uses a given file-system.
All tests that interact with the file-system should be tested against each
of the mock file-systems. A series of helpers have been provided to support
such tests:
* `runInEachFileSystem()` - wrap your tests in this helper to run all the
wrapped tests in each of the mock file-systems.
* `addTestFilesToFileSystem()` - use this to add files and their contents
to the mock file system for testing.
* `loadTestFilesFromDisk()` - use this to load a mirror image of files on
disk into the in-memory mock file-system.
* `loadFakeCore()` - use this to load a fake version of `@angular/core`
into the mock file-system.
All ngcc and ngtsc source and tests now use this virtual file-system setup.
PR Close#30921
Previously the same `Renderer` was used to render typings (.d.ts)
files. But the new `UmdRenderer` is not able to render typings files
correctly.
This commit splits out the typings rendering from the src rendering.
To achieve this the previous renderers have been refactored from
sub-classes of the abstract `Renderer` class to classes that implement
the `RenderingFormatter` interface, which are then passed to the
`Renderer` and `DtsRenderer` to modify its rendering behaviour.
Along the way a few utility interfaces and classes have been moved
around and renamed for clarity.
PR Close#25445
This commit introduces a new interface, which abstracts access
to the underlying `FileSystem`. There is initially one concrete
implementation, `NodeJsFileSystem`, which is simply wrapping the
`fs` library of NodeJs.
Going forward, we can provide a `MockFileSystem` for test, which
should allow us to stop using `mock-fs` for most of the unit tests.
We could also implement a `CachedFileSystem` that may improve the
performance of ngcc.
PR Close#29643
Only the JS files that are actually part of the entry-point
should be copied to the new entry-point folder in the
`NewEntryPointFileWriter`.
Previously some typings and external JS files were
being copied which was messing up the node_modules
structure.
Fixes https://github.com/angular/angular-cli/issues/14193
PR Close#30085
Previously, all of a program's files would be copied into the __ivy_ngcc__
folder where ngcc then writes its modifications into. The set of source files
in a program however is much larger than the source files contained within
the entry-point of interest, so many more files were copied than necessary.
Even worse, it may occur that an unrelated file in the program would collide
with an already existing source file, resulting in incorrectly overwriting
a file with unrelated content. This behavior has actually been observed
with @angular/animations and @angular/platform-browser/animations, where
the former package would overwrite declaration files of the latter package.
This commit fixes the issue by only copying relevant source files when cloning
a bundle's content into __ivy_ngcc__.
Fixes#29960
PR Close#30020
This commit adds a `NewEntryPointFileWriter` that will be used in
webpack integration. Instead of overwriting files in-place, this `FileWriter`
will make a copy of the TS program files and write the transformed files
there. It also updates the package.json with new properties that can be
used to access the new entry-point format.
FW-1121
PR Close#29092