10 Commits

Author SHA1 Message Date
Misko Hevery
1537791f06 perf(core): Make PlatformLocation tree-shakable (#32154)
Convert `PlatformLocation` into a tree-shakable provider.

PR Close #32154
2019-08-29 21:51:56 -07:00
Ben Lesh
d7eaae6f22 refactor(ivy): Move instructions back to ɵɵ (#30546)
There is an encoding issue with using delta `Δ`, where the browser will attempt to detect the file encoding if the character set is not explicitly declared on a `<script/>` tag, and Chrome will find the `Δ` character and decide it is window-1252 encoding, which misinterprets the `Δ` character to be some other character that is not a valid JS identifier character

So back to the frog eyes we go.

```
    __
   /ɵɵ\
  ( -- ) - I am ineffable. I am forever.
 _/    \_
/  \  /  \
==  ==  ==
```

PR Close #30546
2019-05-20 16:37:47 -07:00
Ben Lesh
cf86ed7b29 refactor(ivy): migrate ɵɵ prefix back to Δ (#30362)
Now that issues are resolved with Closure compiler, we can move back to our desired prefix of `Δ`.

PR Close #30362
2019-05-14 16:52:15 -07:00
Alex Rickabaugh
b0578061ce refactor(ivy): use ɵɵ instead of Δ for now (#29850)
The `Δ` caused issue with other infrastructure, and we are temporarily
changing it to `ɵɵ`.

This commit also patches ts_api_guardian_test and AIO to understand `ɵɵ`.

PR Close #29850
2019-04-11 16:27:56 -07:00
Ben Lesh
138ca5a246 refactor(ivy): prefix all generated instructions (#29692)
- Updates all instructions to be prefixed with the Greek delta symbol

PR Close #29692
2019-04-10 12:11:40 -07:00
Miško Hevery
da2880d7c4 fixup! fix(ivy): add missing @nocollapse annotation to __NG_ELEMENT_ID__ fields (#28050) (#28066)
PR Close #28066
2019-01-11 16:24:03 -08:00
Misko Hevery
fca185e191 refactor(ivy): create Injector interface; remove dependency on Ivy (#28066)
This change is a prerequasity for a later change which will turn the
'di' into its own bazel package. In order to do that we have to:
- have `Injector` type be importable by Ivy. This means that we need
  to create `Injector` as a pure type in `interface` folder which is
  already a bazel package which Ivy can depend on.
- Remove the dependency of `class Injector` on Ivy so that it can be
  compiled in isolation. We do that by using `-1` as special value for
  `__NG_ELEMENT_ID__` which tells the Ivy `NodeInjector` than
  `Injector` is being requested.

PR Close #28066
2019-01-11 16:24:03 -08:00
Misko Hevery
885f1af509 build: extract interface and util sub compilation from core (#28028)
PR Close #28028
2019-01-10 16:31:44 -08:00
Kara Erickson
2c7386c961 feat(ivy): support injecting the injector (#26699)
PR Close #26699
2018-10-25 18:47:56 -04:00
Alex Rickabaugh
d4cee514f6 refactor(ivy): obviate the Bazel component of the ivy_switch (#26550)
Originally, the ivy_switch mechanism used Bazel genrules to conditionally
compile one TS file or another depending on whether ngc or ngtsc was the
selected compiler. This was done because we wanted to avoid importing
certain modules (and thus pulling them into the build) if Ivy was on or
off. This mechanism had a major drawback: ivy_switch became a bottleneck
in the import graph, as it both imports from many places in the codebase
and is imported by many modules in the codebase. This frequently resulted
in cyclic imports which caused issues both with TS and Closure compilation.

It turns out ngcc needs both code paths in the bundle to perform the switch
during its operation anyway, so import switching was later abandoned. This
means that there's no real reason why the ivy_switch mechanism needed to
operate at the Bazel level, and for the ivy_switch file to be a bottleneck.

This commit removes the Bazel-level ivy_switch mechanism, and introduces
an additional TypeScript transform in ngtsc (and the pass-through tsc
compiler used for testing JIT) to perform the same operation that ngcc
does, and flip the switch during ngtsc compilation. This allows the
ivy_switch file to be removed, and the individual switches to be located
directly next to their consumers in the codebase, greatly mitigating the
circular import issues and making the mechanism much easier to use.

As part of this commit, the tag for marking switched variables was changed
from __PRE_NGCC__ to __PRE_R3__, since it's no longer just ngcc which
flips these tags. Most variables were renamed from R3_* to SWITCH_* as well,
since they're referenced mostly in render2 code.

Test strategy: existing test coverage is more than sufficient - if this
didn't work correctly it would break the hello world and todo apps.

PR Close #26550
2018-10-19 09:23:05 -07:00