10 Commits

Author SHA1 Message Date
Matias Niemelä
a5c4bb5b96 fix(animations): make sure @.disabled works in non-animation components
Note 4.3 only!

Prior to this fix when [@.disabled] was used in a component that
contained zero animation code it wouldn't register properly because the
renderer associated with that component was not an animation renderer.
This patch ensures that it gets registered even when there are no
animations set.
2017-07-19 09:50:03 -07:00
Alex Rickabaugh
f7686d4124 Revert "fix(animations): make sure @.disabled works in non-animation components"
This reverts commit 01a2688848759dfc60c478f7641ca05338241c59.
2017-07-14 11:00:29 -07:00
Matias Niemelä
01a2688848 fix(animations): make sure @.disabled works in non-animation components
Note 4.3 only!

Prior to this fix when [@.disabled] was used in a component that
contained zero animation code it wouldn't register properly because the
renderer associated with that component was not an animation renderer.
This patch ensures that it gets registered even when there are no
animations set.
2017-07-14 10:34:58 -07:00
Matias Niemelä
8e28382e4a feat(animations): support disabling animations for sub elements
Closes #16483
2017-07-07 14:58:40 -07:00
Matias Niemelä
d108479d84 fix(animations): use a lightweight renderer for non-animation components (#17003)
This reverts commit c0981b8e13556e0481332d11f9739890593cd447.
2017-05-26 14:39:42 -06:00
Chuck Jazdzewski
c0981b8e13 Revert "fix(animations): use a lightweight renderer for non-animation components (#17003)"
This reverts commit 3ab86bd66162ca94de46e90d2754fcdf96f78c51.
2017-05-26 08:55:23 -07:00
Matias Niemelä
3ab86bd661 fix(animations): use a lightweight renderer for non-animation components (#17003) 2017-05-25 18:54:35 -06:00
Matias Niemelä
6cb93c1fac fix(animations): only require one flushMicrotasks call when testing animations 2017-05-19 10:45:20 -07:00
Matias Niemelä
54a6e4ff9e refactor(animations): make animation testing work with fixture.whenRenderingDone 2017-05-16 17:39:57 -07:00
Matias Niemelä
8a6eb1ac78 refactor(animations): single animation engine code pass 2017-05-16 17:39:57 -07:00