Currently we run all benchmark perf tests in CircleCI. Since we do not
collect any results, we unnecessarily waste CI/RBE resources. Instead,
we should just not run benchmark perf tests in CI, but still run the
functionality e2e tests which ensure that benchmarks are not broken.
We can do this by splitting the perf and e2e tests into separate
files/targets.
PR Close#34753
This bring is changes to the @nodejs repository required for https://github.com/angular/angular/pull/33927. See release notes for more details: https://github.com/bazelbuild/rules_nodejs/releases/tag/0.41.0.
rules_nodejs is approaching 1.0 and breaking changes for that release are being made more frequently. In this release, the ts_devserver API changed and it no longer injects html script tags into a provided index.html file. The diff on this commit is large as this breaking change affects quite a few tests.
Also note that we don’t update @angular/bazel schematics and integration/bazel as 0.41.0 is not a recommended update for angular users yet due to the breaking changes in ts_devserver & web_package (now named pkg_web). When a suitable plain npm package that is in progress is finished then it will be possible to easily replace the html injection functionality removed from ts_devserver & pkg_web.
PR Close#33996
Removes the `Renderer` and related symbols which have been deprecated since version 4.
BREAKING CHANGES:
* `Renderer` has been removed. Use `Renderer2` instead.
* `RenderComponentType` has been removed. Use `RendererType2` instead.
* `RootRenderer` has been removed. Use `RendererFactory2` instead.
PR Close#33019
Brings in ts_library fixes required to get angular/angular building after 0.32.0:
typescript: exclude typescript lib declarations in node_module_library transitive_declarations
typescript: remove override of @bazel/tsetse (+1 squashed commit)
@npm//node_modules/foobar:foobar.js labels changed to @npm//:node_modules/foobar/foobar.js with fix for bazelbuild/rules_nodejs#802
also updates to rules_rass commit compatible with rules_nodejs 0.32.0
PR Close#31325
Brings in ts_library fixes required to get angular/angular building after 0.32.0:
typescript: exclude typescript lib declarations in node_module_library transitive_declarations
typescript: remove override of @bazel/tsetse (+1 squashed commit)
@npm//node_modules/foobar:foobar.js labels changed to @npm//:node_modules/foobar/foobar.js with fix for bazelbuild/rules_nodejs#802
also updates to rules_rass commit compatible with rules_nodejs 0.32.0
PR Close#31019
Each node now has two index: nodeIndex and checkIndex.
nodeIndex is the index in both the view definition and the view data.
checkIndex is the index in in the update function (update directives and update
renderer).
While nodeIndex and checkIndex have the same value for now, having both of them
will allow changing the structure of view definition after compilation (ie for
runtime translations).
- prevents unsubscribing from the zone on error
- prevents unsubscribing from directive `EventEmitter`s on error
- prevents detaching views in dev mode if there on error
- ensures that `ngOnInit` is only called 1x (also in prod mode)
Fixes#9531Fixes#2413Fixes#15925
E.g. for a component like this:
```
@Component({
template: ‘<ng-content select=“child”></ng-content>’
})
class MyComp {
@Input(‘aInputName’)
aInputProp: string;
@Output(‘aEventName’)
aOuputProp: EventEmitter<any>;
}
```
the `ComponentFactory` will now contain the following:
- `inputs = {aInputProp: ‘aInputName’}`
- `outputs = {aOutputProp: ‘aOutputName’}`
- `ngContentSelectors = [‘child’]`
E.g. for a component like this:
```
@Component({
template: ‘<ng-content select=“child”></ng-content>’
})
class MyComp {
@Input(‘aInputName’)
aInputProp: string;
@Output(‘aEventName’)
aOuputProp: EventEmitter<any>;
}
```
the `ComponentFactory` will now contain the following:
- `inputs = {aInputProp: ‘aInputName’}`
- `outputs = {aOutputProp: ‘aOutputName’}`
- `ngContentSelectors = [‘child’]`
fixes#12869fixes#12889fixes#13885fixes#13870
Before this change there was a single injector tree.
Now we have 2 injector trees, one for the modules and one for the components.
This fixes lazy loading modules.
See the design docs for details:
https://docs.google.com/document/d/1OEUIwc-s69l1o97K0wBd_-Lth5BBxir1KuCRWklTlI4
BREAKING CHANGES
`ComponentFactory.create()` takes an extra optional `NgModuleRef` parameter.
No change should be required in user code as the correct module will be used
when none is provided
DEPRECATIONS
The following methods were used internally and are no more required:
- `RouterOutlet.locationFactoryResolver`
- `RouterOutlet.locationInjector`
Some versions of TypeScript are super slow to compile functions that
contain a lot of `if` conditions in them. Splitting the handle event
expressions per element is similar to what we did in the old codegen.
Included refactoring:
- splits the `RendererV2` into a `RendererFactoryV2` and a `RendererV2`
- makes the `DebugRendererV2` a private class in `@angular/core`
- remove `setBindingDebugInfo` from `RendererV2`, but rename `RendererV2.setText` to
`RendererV2.setValue` and allow it on comments and text nodes.
Part of #14013
- PlatformState provides an interface to serialize the current Platform State as a string or Document.
- renderModule and renderModuleFactory are convenience methods to wait for Angular Application to stabilize and then render the state to a string.
- refactor code to remove defaultDoc from DomAdapter and inject DOCUMENT where it's needed.
Included refactoring:
- make ViewData.parentIndex point to component provider index
- split NodeType.Provider into Provider / Directive / Pipe
- make purePipe take the real pipe as argument to detect changes
- order change detection:
1) directive props
2) renderer props
Part of #14013
PR Close#14412
- Make sure `NodeDef`s don’t fall into dictionary mode.
- Use strategy pattern to add debug information / checks, instead of constantly checking for `isDevMode`.
- introduce a very light weight `RendererV2` interface to not have duplicate
code paths for direct and non direct rendering
The strategy pattern is implemented via the new `Services` object.
Part of #14013
PR Close#14345
`ComponentFactory`s can now be created from a `ViewDefinitionFactory` via
`RefFactory.createComponentFactory`.
This commit also:
- splits `Services` into `Refs` and `RootData`
- changes `ViewState` into a bitmask
- implements `ViewContainerRef.move`
Part of #14013
PR Close#14237
Angular 1.x -> AngularJS
Angular 1 -> AngularJS
Angular1 -> AngularJS
Angular 2+ -> Angular
Angular 2.0 -> Angular
Angular2 -> Angular
I have deliberately not touched any of the symbol names as that would cause big merge collisions with Tobias's work.
All the renames are in .md, .json, and inline comments and jsdocs.
PR Close#14132
Also have a new node type for queries.
This leads to less memory usage and better performance.
Deep Tree Benchmark results (depth 11):
- createAndDestroy (view engine vs current codegen):
* pureScriptTime: 78.80+-4% vs 72.34+-4%
* scriptTime: 78.80+-4% vs 90.71+-9%
* gc: 5371.66+-108% vs 9717.53+-174%
* i.e. faster when gc is also considered and about 2x less memory usage!
- update unchanged
Part of #14013
PR Close#14120
The new view engine allows our codegen to produce less code,
as it can interpret view definitions during runtime.
The view engine is not feature complete yet, but already
allows to implement a tree benchmark based on it.
Part of #14013