/** * @license * Copyright Google Inc. All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import {StyleSanitizeFn} from '../../sanitization/style_sanitizer'; import {RElement} from '../interfaces/renderer'; import {LContainer} from './container'; import {PlayerContext} from './player'; import {LView} from './view'; /** * The styling context acts as a styling manifest (shaped as an array) for determining which * styling properties have been assigned via the provided `updateStylingMap`, `updateStyleProp` * and `updateClassProp` functions. It also stores the static style/class values that were * extracted from the template by the compiler. * * A context is created by Angular when: * 1. An element contains static styling values (like style="..." or class="...") * 2. An element contains single property binding values (like [style.prop]="x" or * [class.prop]="y") * 3. An element contains multi property binding values (like [style]="x" or [class]="y") * 4. A directive contains host bindings for static, single or multi styling properties/bindings. * 5. An animation player is added to an element via `addPlayer` * * Note that even if an element contains static styling then this context will be created and * attached to it. The reason why this happens (instead of treating styles/classes as regular * HTML attributes) is because the style/class bindings must be able to default themselves back * to their respective static values when they are set to null. * * Say for example we have this: * ``` * *
* ``` * * Even in the situation where there are no bindings, the static styling is still placed into the * context because there may be another directive on the same element that has styling. * * When Angular initializes styling data for an element then it will first register the static * styling values on the element using one of these two instructions: * * 1. elementStart or element (within the template function of a component) * 2. elementHostAttrs (for directive host bindings) * * In either case, a styling context will be created and stored within an element's `LViewData`. * Once the styling context is created then single and multi properties can be stored within it. * For this to happen, the following function needs to be called: * * `styling` (called with style properties, class properties and a sanitizer + a directive * instance). * * When this instruction is called it will populate the styling context with the provided style * and class names into the context. * * The context itself looks like this: * * context = [ * // 0-8: header values (about 8 entries of configuration data) * // 9+: this is where each entry is stored: * ] * * Let's say we have the following template code: * * ``` *
* ``` * * The context generated from these values will look like this (note that * for each binding name (the class and style bindings) the values will * be inserted twice into the array (once for single property entries and * again for multi property entries). * * context = [ * // 0-8: header values (about 8 entries of configuration data) * // 9+: this is where each entry is stored: * * // SINGLE PROPERTIES * configForWidth, * 'width' * myWidthExp, // the binding value not the binding itself * 0, // the directive owner * * configForHeight, * 'height' * myHeightExp, // the binding value not the binding itself * 0, // the directive owner * * configForBazClass, * 'baz * myBazClassExp, // the binding value not the binding itself * 0, // the directive owner * * // MULTI PROPERTIES * configForWidth, * 'width' * myWidthExp, // the binding value not the binding itself * 0, // the directive owner * * configForHeight, * 'height' * myHeightExp, // the binding value not the binding itself * 0, // the directive owner * * configForBazClass, * 'baz * myBazClassExp, // the binding value not the binding itself * 0, // the directive owner * ] * * The configuration values are left out of the example above because * the ordering of them could change between code patches. Please read the * documentation below to get a better understand of what the configuration * values are and how they work. * * Each time a binding property is updated (whether it be through a single * property instruction like `styleProp`, `classProp`, * `styleMap` or `classMap`) then the values in the context will be updated as * well. * * If for example `[style.width]` updates to `555px` then its value will be reflected * in the context as so: * * context = [ * // ... * configForWidth, // this will be marked DIRTY * 'width' * '555px', * 0, * //.. * ] * * The context and directive data will also be marked dirty. * * Despite the context being updated, nothing has been rendered on screen (not styles or * classes have been set on the element). To kick off rendering for an element the following * function needs to be run `stylingApply`. * * `stylingApply` will run through the context and find each dirty value and render them onto * the element. Once complete, all styles/classes will be set to clean. Because of this, the render * function will now know not to rerun itself again if called again unless new style/class values * have changed. * * ## Directives * Directive style/class values (which are provided through host bindings) are also supported and * housed within the same styling context as are template-level style/class properties/bindings * So long as they are all assigned to the same element, both directive-level and template-level * styling bindings share the same context. * * Each of the following instructions supports accepting a directive instance as an input parameter: * * - `elementHostAttrs` * - `styling` * - `styleProp` * - `classProp` * - `styleMap` * - `classMap` * - `stylingApply` * * Each time a directive value is passed in, it will be converted into an index by examining the * directive registry (which lives in the context configuration area). The index is then used * to help single style properties figure out where a value is located in the context. * * * ## Single-level styling bindings (`[style.prop]` and `[class.name]`) * * Both `[style.prop]` and `[class.name]` bindings are run through the `updateStyleProp` * and `updateClassProp` functions respectively. They work by examining the provided * `offset` value and are able to locate the exact spot in the context where the * matching style is located. * * Both `[style.prop]` and `[class.name]` bindings are able to process these values * from directive host bindings. When evaluated (from the host binding function) the * `directiveRef` value is then passed in. * * If two directives or a directive + a template binding both write to the same style/class * binding then the styling context code will decide which one wins based on the following * rule: * * 1. If the template binding has a value then it always wins * 2. Otherwise whichever first-registered directive that has that value first will win * * The code example helps make this clear: * * ``` * * * @Directive({ * selector: '[my-width-directive'] * }) * class MyWidthDirective { * @Input('my-width-directive') * @HostBinding('style.width') * public width = null; * } * ``` * * Since there is a style binding for width present on the element (`[style.width]`) then * it will always win over the width binding that is present as a host binding within * the `MyWidthDirective`. However, if `[style.width]` renders as `null` (so `myWidth=null`) * then the `MyWidthDirective` will be able to write to the `width` style within the context. * Simply put, whichever directive writes to a value first ends up having ownership of it as * long as the template didn't set anything. * * The way in which the ownership is facilitated is through index value. The earliest directives * get the smallest index values (with 0 being reserved for the template element bindings). Each * time a value is written from a directive or the template bindings, the value itself gets * assigned the directive index value in its data. If another directive writes a value again then * its directive index gets compared against the directive index that exists on the element. Only * when the new value's directive index is less than the existing directive index then the new * value will be written to the context. But, if the existing value is null then the new value is * written by the less important directive. * * Each directive also has its own sanitizer and dirty flags. These values are consumed within the * rendering function. * * * ## Multi-level styling bindings (`[style]` and `[class]`) * * Multi-level styling bindings are treated as less important (less specific) as single-level * bindings (things like `[style.prop]` and `[class.name]`). * * Multi-level bindings are still applied to the context in a similar way as are single level * bindings, but this process works by diffing the new multi-level values (which are key/value * maps) against the existing set of styles that live in the context. Each time a new map value * is detected (via identity check) then it will loop through the values and figure out what * has changed and reorder the context array to match the ordering of the keys. This reordering * of the context makes sure that follow-up traversals of the context when updated against the * key/value map are as close as possible to o(n) (where "n" is the size of the key/value map). * * If a `directiveRef` value is passed in then the styling algorithm code will take the directive's * prioritization index into account and update the values with respect to more important * directives. This means that if a value such as `width` is updated in two different `[style]` * bindings (say one on the template and another within a directive that sits on the same element) * then the algorithm will decide how to update the value based on the following heuristic: * * 1. If the template binding has a value then it always wins * 2. If not then whichever first-registered directive that has that value first will win * * It will also update the value if it was set to `null` by a previous directive (or the template). * * Each time a value is updated (or removed) then the context will change shape to better match * the ordering of the styling data as well as the ordering of each directive that contains styling * data. (See `patchStylingMapIntoContext` inside of class_and_style_bindings.ts to better * understand how this works.) * * ## Rendering * The rendering mechanism (when the styling data is applied on screen) occurs via the * `stylingApply` function and is designed to run after **all** styling functions have been * evaluated. The rendering algorithm will loop over the context and only apply the styles that are * flagged as dirty (either because they are new, updated or have been removed via multi or * single bindings). */ export interface StylingContext extends Array<{[key: string]: any}|number|string|boolean|RElement|StyleSanitizeFn|PlayerContext|null> { /** * Location of element that is used as a target for this context. */ [StylingIndex.ElementPosition]: LContainer|LView|RElement|null; /** * A numeric value representing the configuration status (whether the context is dirty or not) * mixed together (using bit shifting) with a index value which tells the starting index value * of where the multi style entries begin. */ [StylingIndex.MasterFlagPosition]: number; /** * Location of the collection of directives for this context */ [StylingIndex.DirectiveRegistryPosition]: DirectiveRegistryValues; /** * Location of all static styles values */ [StylingIndex.InitialStyleValuesPosition]: InitialStylingValues; /** * Location of all static class values */ [StylingIndex.InitialClassValuesPosition]: InitialStylingValues; /** * A numeric value representing the class index offset value. Whenever a single class is * applied (using `classProp`) it should have an styling index value that doesn't * need to take into account any style values that exist in the context. */ [StylingIndex.SinglePropOffsetPositions]: SinglePropOffsetValues; /** * The last class value that was interpreted by `styleMap`. This is cached * So that the algorithm can exit early incase the value has not changed. */ [StylingIndex.CachedMultiClasses]: any|MapBasedOffsetValues; /** * The last style value that was interpreted by `classMap`. This is cached * So that the algorithm can exit early incase the value has not changed. */ [StylingIndex.CachedMultiStyles]: any|MapBasedOffsetValues; /** * A queue of all hostStyling instructions. * * This array (queue) is populated only when host-level styling instructions * (e.g. `hostStyleMap` and `hostClassProp`) are used to apply style and * class values via host bindings to the host element. Despite these being * standard angular instructions, they are not designed to immediately apply * their values to the styling context when executed. What happens instead is * a queue is constructed and each instruction is populated into the queue. * Then, once the style/class values are set to flush (via `stylingApply` or * `hostStylingApply`), the queue is flushed and the values are rendered onto * the host element. */ [StylingIndex.HostInstructionsQueue]: HostInstructionsQueue|null; /** * Location of animation context (which contains the active players) for this element styling * context. */ [StylingIndex.PlayerContext]: PlayerContext|null; } /** * A queue of all host-related styling instructions (these are buffered and evaluated just before * the styling is applied). * * This queue is used when any `hostStyling` instructions are executed from the `hostBindings` * function. Template-level styling functions (e.g. `styleMap` and `classProp`) * do not make use of this queue (they are applied to the styling context immediately). * * Due to the nature of how components/directives are evaluated, directives (both parent and * subclass directives) may not apply their styling at the right time for the styling * algorithm code to prioritize them. Therefore, all host-styling instructions are queued up * (buffered) into the array below and are automatically sorted in terms of priority. The * priority for host-styling is as follows: * * 1. The template (this doesn't get queued, but gets evaluated immediately) * 2. Any directives present on the host * 2a) first child directive styling bindings are updated * 2b) then any parent directives * 3. Component host bindings * * Angular runs change detection for each of these cases in a different order. Because of this * the array below is populated with each of the host styling functions + their arguments. * * context[HostInstructionsQueue] = [ * directiveIndex, * hostStylingFn, * [argumentsForFn], * ... * anotherDirectiveIndex, <-- this has a lower priority (a higher directive index) * anotherHostStylingFn, * [argumentsForFn], * ] * * When `renderStyling` is called (within `class_and_host_bindings.ts`) then the queue is * drained and each of the instructions are executed. Once complete the queue is empty then * the style/class binding code is rendered on the element (which is what happens normally * inside of `renderStyling`). * * Right now each directive's hostBindings function, as well the template function, both * call `stylingApply()` and `hostStylingApply()`. The fact that this is called * multiple times for the same element (b/c of change detection) causes some issues. To avoid * having styling code be rendered on an element multiple times, the `HostInstructionsQueue` * reserves a slot for a reference pointing to the very last directive that was registered and * only allows for styling to be applied once that directive is encountered (which will happen * as the last update for that element). */ export interface HostInstructionsQueue extends Array { [0]: number; } /** * Used as a reference for any values contained within `HostInstructionsQueue`. */ export const enum HostInstructionsQueueIndex { LastRegisteredDirectiveIndexPosition = 0, ValuesStartPosition = 1, DirectiveIndexOffset = 0, InstructionFnOffset = 1, ParamsOffset = 2, Size = 3, } /** * Used as a styling array to house static class and style values that were extracted * by the compiler and placed in the animation context via `elementStart` and * `elementHostAttrs`. * * See [InitialStylingValuesIndex] for a breakdown of how all this works. */ export interface InitialStylingValues extends Array { [InitialStylingValuesIndex.DefaultNullValuePosition]: null; [InitialStylingValuesIndex.CachedStringValuePosition]: string|null; } /** * Used as an offset/position index to figure out where initial styling * values are located. * * Used as a reference point to provide markers to all static styling * values (the initial style and class values on an element) within an * array within the `StylingContext`. This array contains key/value pairs * where the key is the style property name or className and the value is * the style value or whether or not a class is present on the elment. * * The first value is always null so that a initial index value of * `0` will always point to a null value. * * The second value is also always null unless a string-based representation * of the styling data was constructed (it gets cached in this slot). * * If a
elements contains a list of static styling values like so: * *
* * Then the initial styles for that will look like so: * * Styles: * ``` * StylingContext[InitialStylesIndex] = [ * null, null, 'width', '100px', height, '200px' * ] * ``` * * Classes: * ``` * StylingContext[InitialClassesIndex] = [ * null, null, 'foo', true, 'bar', true, 'baz', true * ] * ``` * * Initial style and class entries have their own arrays. This is because * it's easier to add to the end of one array and not then have to update * every context entries' pointer index to the newly offseted values. * * When property bindinds are added to a context then initial style/class * values will also be inserted into the array. This is to create a space * in the situation when a follow-up directive inserts static styling into * the array. By default, style values are `null` and class values are * `false` when inserted by property bindings. * * For example: * ``` *
* ``` * * Will construct initial styling values that look like: * * Styles: * ``` * StylingContext[InitialStylesIndex] = [ * null, null, 'width', '100px', height, '200px', 'opacity', null * ] * ``` * * Classes: * ``` * StylingContext[InitialClassesIndex] = [ * null, null, 'foo', true, 'bar', true, 'baz', true, 'car', false * ] * ``` * * Now if a directive comes along and introduces `car` as a static * class value or `opacity` then those values will be filled into * the initial styles array. * * For example: * * ``` * @Directive({ * selector: 'opacity-car-directive', * host: { * 'style': 'opacity:0.5', * 'class': 'car' * } * }) * class OpacityCarDirective {} * ``` * * This will render itself as: * * Styles: * ``` * StylingContext[InitialStylesIndex] = [ * null, null, 'width', '100px', height, '200px', 'opacity', '0.5' * ] * ``` * * Classes: * ``` * StylingContext[InitialClassesIndex] = [ * null, null, 'foo', true, 'bar', true, 'baz', true, 'car', true * ] * ``` */ export const enum InitialStylingValuesIndex { /** * The first value is always `null` so that `styles[0] == null` for unassigned values */ DefaultNullValuePosition = 0, /** * Used for non-styling code to examine what the style or className string is: * styles: ['width', '100px', 0, 'opacity', null, 0, 'height', '200px', 0] * => initialStyles[CachedStringValuePosition] = 'width:100px;height:200px'; * classes: ['foo', true, 0, 'bar', false, 0, 'baz', true, 0] * => initialClasses[CachedStringValuePosition] = 'foo bar'; * * Note that this value is `null` by default and it will only be populated * once `getInitialStyleStringValue` or `getInitialClassNameValue` is executed. */ CachedStringValuePosition = 1, /** * Where the style or class values start in the tuple */ KeyValueStartPosition = 2, /** * The offset value (index + offset) for the property value for each style/class entry */ PropOffset = 0, /** * The offset value (index + offset) for the style/class value for each style/class entry */ ValueOffset = 1, /** * The offset value (index + offset) for the style/class directive owner for each style/class entry */ DirectiveOwnerOffset = 2, /** * The first bit set aside to mark if the initial style was already rendere */ AppliedFlagBitPosition = 0b0, AppliedFlagBitLength = 1, /** * The total size for each style/class entry (prop + value + directiveOwner) */ Size = 3 } /** * An array located in the StylingContext that houses all directive instances and additional * data about them. * * Each entry in this array represents a source of where style/class binding values could * come from. By default, there is always at least one directive here with a null value and * that represents bindings that live directly on an element in the template (not host bindings). * * Each successive entry in the array is an actual instance of a directive as well as some * additional info about that entry. * * An entry within this array has the following values: * [0] = The instance of the directive (the first entry is null because its reserved for the * template) * [1] = The pointer that tells where the single styling (stuff like [class.foo] and [style.prop]) * offset values are located. This value will allow for a binding instruction to find exactly * where a style is located. * [2] = Whether or not the directive has any styling values that are dirty. This is used as * reference within the `renderStyling` function to decide whether to skip iterating * through the context when rendering is executed. * [3] = The styleSanitizer instance that is assigned to the directive. Although it's unlikely, * a directive could introduce its own special style sanitizer and for this reach each * directive will get its own space for it (if null then the very first sanitizer is used). * * Each time a new directive is added it will insert these four values at the end of the array. * When this array is examined then the resulting directiveIndex will be resolved by dividing the * index value by the size of the array entries (so if DirA is at spot 8 then its index will be 2). */ export interface DirectiveRegistryValues extends Array { [DirectiveRegistryValuesIndex.SinglePropValuesIndexOffset]: number; [DirectiveRegistryValuesIndex.StyleSanitizerOffset]: StyleSanitizeFn|null; } /** * An enum that outlines the offset/position values for each directive entry and its data * that are housed inside of [DirectiveRegistryValues]. */ export const enum DirectiveRegistryValuesIndex { SinglePropValuesIndexOffset = 0, StyleSanitizerOffset = 1, Size = 2 } /** * An array that contains the index pointer values for every single styling property * that exists in the context and for every directive. It also contains the total * single styles and single classes that exists in the context as the first two values. * * Let's say we have the following template code: * *
* directive-with-foo-bar-classes> * * We have two directive and template-binding sources, * 2 + 1 styles and 1 + 1 classes. When the bindings are * registered the SinglePropOffsets array will look like so: * * s_0/c_0 = template directive value * s_1/c_1 = directive one (directive-with-opacity) * s_2/c_2 = directive two (directive-with-foo-bar-classes) * * [3, 2, 2, 1, s_00, s01, c_01, 1, 0, s_10, 0, 1, c_20 */ export interface SinglePropOffsetValues extends Array { [SinglePropOffsetValuesIndex.StylesCountPosition]: number; [SinglePropOffsetValuesIndex.ClassesCountPosition]: number; } /** * An enum that outlines the offset/position values for each single prop/class entry * that are housed inside of [SinglePropOffsetValues]. */ export const enum SinglePropOffsetValuesIndex { StylesCountPosition = 0, ClassesCountPosition = 1, ValueStartPosition = 2 } /** * Used a reference for all multi styling values (values that are assigned via the * `[style]` and `[class]` bindings). * * Single-styling properties (things set via `[style.prop]` and `[class.name]` bindings) * are not handled using the same approach as multi-styling bindings (such as `[style]` * `[class]` bindings). * * Multi-styling bindings rely on a diffing algorithm to figure out what properties have been added, * removed and modified. Multi-styling properties are also evaluated across directives--which means * that Angular supports having multiple directives all write to the same `[style]` and `[class]` * bindings (using host bindings) even if the `[style]` and/or `[class]` bindings are being written * to on the template element. * * All multi-styling values that are written to an element (whether it be from the template or any * directives attached to the element) are all written into the `MapBasedOffsetValues` array. (Note * that there are two arrays: one for styles and another for classes.) * * This array is shaped in the following way: * * [0] = The total amount of unique multi-style or multi-class entries that exist currently in the * context. * [1+] = Contains an entry of four values ... Each entry is a value assigned by a * `[style]`/`[class]` * binding (we call this a **source**). * * An example entry looks like so (at a given `i` index): * [i + 0] = Whether or not the value is dirty * * [i + 1] = The index of where the map-based values * (for this **source**) start within the context * * [i + 2] = The untouched, last set value of the binding * * [i + 3] = The total amount of unqiue binding values that were * extracted and set into the context. (Note that this value does * not reflect the total amount of values within the binding * value (since it's a map), but instead reflects the total values * that were not used by another directive). * * Each time a directive (or template) writes a value to a `[class]`/`[style]` binding then the * styling diffing algorithm code will decide whether or not to update the value based on the * following rules: * * 1. If a more important directive (either the template or a directive that was registered * beforehand) has written a specific styling value into the context then any follow-up styling * values (set by another directive via its `[style]` and/or `[class]` host binding) will not be * able to set it. This is because the former directive has priorty. * 2. Only if a former directive has set a specific styling value to null (whether by actually * setting it to null or not including it in is map value) then a less imporatant directive can * set its own value. * * ## How the map-based styling algorithm updates itself */ export interface MapBasedOffsetValues extends Array { [MapBasedOffsetValuesIndex.EntriesCountPosition]: number; } export const enum MapBasedOffsetValuesIndex { EntriesCountPosition = 0, ValuesStartPosition = 1, DirtyFlagOffset = 0, PositionStartOffset = 1, ValueOffset = 2, ValueCountOffset = 3, Size = 4 } /** * Used to set the context to be dirty or not both on the master flag (position 1) * or for each single/multi property that exists in the context. */ export const enum StylingFlags { // Implies no configurations None = 0b00000, // Whether or not the entry or context itself is dirty Dirty = 0b00001, // Whether or not this is a class-based assignment Class = 0b00010, // Whether or not a sanitizer was applied to this property Sanitize = 0b00100, // Whether or not any player builders within need to produce new players PlayerBuildersDirty = 0b01000, // The max amount of bits used to represent these configuration values BindingAllocationLocked = 0b10000, BitCountSize = 5, // There are only five bits here BitMask = 0b11111 } /** Used as numeric pointer values to determine what cells to update in the `StylingContext` */ export const enum StylingIndex { // Position of where the initial styles are stored in the styling context // This index must align with HOST, see interfaces/view.ts ElementPosition = 0, // Index of location where the start of single properties are stored. (`updateStyleProp`) MasterFlagPosition = 1, // Position of where the registered directives exist for this styling context DirectiveRegistryPosition = 2, // Position of where the initial styles are stored in the styling context InitialStyleValuesPosition = 3, InitialClassValuesPosition = 4, // Index of location where the class index offset value is located SinglePropOffsetPositions = 5, // Position of where the last string-based CSS class value was stored (or a cached version of the // initial styles when a [class] directive is present) CachedMultiClasses = 6, // Position of where the last string-based CSS class value was stored CachedMultiStyles = 7, // Multi and single entries are stored in `StylingContext` as: Flag; PropertyName; PropertyValue // Position of where the initial styles are stored in the styling context HostInstructionsQueue = 8, PlayerContext = 9, // Location of single (prop) value entries are stored within the context SingleStylesStartPosition = 10, FlagsOffset = 0, PropertyOffset = 1, ValueOffset = 2, PlayerBuilderIndexOffset = 3, // Size of each multi or single entry (flag + prop + value + playerBuilderIndex) Size = 4, // Each flag has a binary digit length of this value BitCountSize = 14, // (32 - 4) / 2 = ~14 // The binary digit value as a mask BitMask = 0b11111111111111, // 14 bits } /** * An enum that outlines the bit flag data for directive owner and player index * values that exist within en entry that lives in the StylingContext. * * The values here split a number value into two sets of bits: * - The first 16 bits are used to store the directiveIndex that owns this style value * - The other 16 bits are used to store the playerBuilderIndex that is attached to this style */ export const enum DirectiveOwnerAndPlayerBuilderIndex { BitCountSize = 16, BitMask = 0b1111111111111111 } /** * The default directive styling index value for template-based bindings. * * All host-level bindings (e.g. `hostStyleProp` and `hostClassMap`) are * assigned a directive styling index value based on the current directive * uniqueId and the directive super-class inheritance depth. But for template * bindings they always have the same directive styling index value. */ export const DEFAULT_TEMPLATE_DIRECTIVE_INDEX = 0;