
When responses are cached ok during sw initialization, but caching throws an error when handling api response, this response never gets to client. Fix response delivery by catching errors, add logging and 2 test cases. Fixes #21412 PR Close #32996
1076 lines
42 KiB
TypeScript
1076 lines
42 KiB
TypeScript
/**
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* @license
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* Copyright Google Inc. All Rights Reserved.
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*
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* Use of this source code is governed by an MIT-style license that can be
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* found in the LICENSE file at https://angular.io/license
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*/
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import {Adapter} from './adapter';
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import {CacheState, DebugIdleState, DebugState, DebugVersion, Debuggable, UpdateCacheStatus, UpdateSource} from './api';
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import {AppVersion} from './app-version';
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import {Database} from './database';
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import {DebugHandler} from './debug';
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import {errorToString} from './error';
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import {IdleScheduler} from './idle';
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import {Manifest, ManifestHash, hashManifest} from './manifest';
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import {MsgAny, isMsgActivateUpdate, isMsgCheckForUpdates} from './msg';
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type ClientId = string;
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type ManifestMap = {
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[hash: string]: Manifest
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};
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type ClientAssignments = {
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[id: string]: ManifestHash
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};
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const IDLE_THRESHOLD = 5000;
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const SUPPORTED_CONFIG_VERSION = 1;
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const NOTIFICATION_OPTION_NAMES: (keyof Notification)[] = [
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'actions', 'badge', 'body', 'data', 'dir', 'icon', 'image', 'lang', 'renotify',
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'requireInteraction', 'silent', 'tag', 'timestamp', 'title', 'vibrate'
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];
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interface LatestEntry {
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latest: string;
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}
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export enum DriverReadyState {
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// The SW is operating in a normal mode, responding to all traffic.
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NORMAL,
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// The SW does not have a clean installation of the latest version of the app, but older
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// cached versions are safe to use so long as they don't try to fetch new dependencies.
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// This is a degraded state.
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EXISTING_CLIENTS_ONLY,
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// The SW has decided that caching is completely unreliable, and is forgoing request
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// handling until the next restart.
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SAFE_MODE,
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}
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export class Driver implements Debuggable, UpdateSource {
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/**
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* Tracks the current readiness condition under which the SW is operating. This controls
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* whether the SW attempts to respond to some or all requests.
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*/
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state: DriverReadyState = DriverReadyState.NORMAL;
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private stateMessage: string = '(nominal)';
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/**
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* Tracks whether the SW is in an initialized state or not. Before initialization,
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* it's not legal to respond to requests.
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*/
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initialized: Promise<void>|null = null;
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/**
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* Maps client IDs to the manifest hash of the application version being used to serve
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* them. If a client ID is not present here, it has not yet been assigned a version.
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*
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* If a ManifestHash appears here, it is also present in the `versions` map below.
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*/
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private clientVersionMap = new Map<ClientId, ManifestHash>();
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/**
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* Maps manifest hashes to instances of `AppVersion` for those manifests.
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*/
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private versions = new Map<ManifestHash, AppVersion>();
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/**
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* The latest version fetched from the server.
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*
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* Valid after initialization has completed.
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*/
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private latestHash: ManifestHash|null = null;
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private lastUpdateCheck: number|null = null;
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/**
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* Whether there is a check for updates currently scheduled due to navigation.
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*/
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private scheduledNavUpdateCheck: boolean = false;
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/**
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* Keep track of whether we have logged an invalid `only-if-cached` request.
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* (See `.onFetch()` for details.)
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*/
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private loggedInvalidOnlyIfCachedRequest: boolean = false;
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/**
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* A scheduler which manages a queue of tasks that need to be executed when the SW is
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* not doing any other work (not processing any other requests).
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*/
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idle: IdleScheduler;
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debugger: DebugHandler;
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constructor(
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private scope: ServiceWorkerGlobalScope, private adapter: Adapter, private db: Database) {
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// Set up all the event handlers that the SW needs.
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// The install event is triggered when the service worker is first installed.
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this.scope.addEventListener('install', (event) => {
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// SW code updates are separate from application updates, so code updates are
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// almost as straightforward as restarting the SW. Because of this, it's always
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// safe to skip waiting until application tabs are closed, and activate the new
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// SW version immediately.
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event !.waitUntil(this.scope.skipWaiting());
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});
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// The activate event is triggered when this version of the service worker is
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// first activated.
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this.scope.addEventListener('activate', (event) => {
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event !.waitUntil((async() => {
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// As above, it's safe to take over from existing clients immediately, since the new SW
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// version will continue to serve the old application.
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await this.scope.clients.claim();
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// Once all clients have been taken over, we can delete caches used by old versions of
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// `@angular/service-worker`, which are no longer needed. This can happen in the background.
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this.idle.schedule('activate: cleanup-old-sw-caches', async() => {
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try {
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await this.cleanupOldSwCaches();
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} catch (err) {
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// Nothing to do - cleanup failed. Just log it.
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this.debugger.log(err, 'cleanupOldSwCaches @ activate: cleanup-old-sw-caches');
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}
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});
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})());
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// Rather than wait for the first fetch event, which may not arrive until
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// the next time the application is loaded, the SW takes advantage of the
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// activation event to schedule initialization. However, if this were run
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// in the context of the 'activate' event, waitUntil() here would cause fetch
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// events to block until initialization completed. Thus, the SW does a
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// postMessage() to itself, to schedule a new event loop iteration with an
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// entirely separate event context. The SW will be kept alive by waitUntil()
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// within that separate context while initialization proceeds, while at the
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// same time the activation event is allowed to resolve and traffic starts
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// being served.
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if (this.scope.registration.active !== null) {
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this.scope.registration.active.postMessage({action: 'INITIALIZE'});
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}
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});
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// Handle the fetch, message, and push events.
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this.scope.addEventListener('fetch', (event) => this.onFetch(event !));
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this.scope.addEventListener('message', (event) => this.onMessage(event !));
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this.scope.addEventListener('push', (event) => this.onPush(event !));
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this.scope.addEventListener('notificationclick', (event) => this.onClick(event !));
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// The debugger generates debug pages in response to debugging requests.
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this.debugger = new DebugHandler(this, this.adapter);
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// The IdleScheduler will execute idle tasks after a given delay.
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this.idle = new IdleScheduler(this.adapter, IDLE_THRESHOLD, this.debugger);
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}
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/**
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* The handler for fetch events.
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*
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* This is the transition point between the synchronous event handler and the
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* asynchronous execution that eventually resolves for respondWith() and waitUntil().
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*/
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private onFetch(event: FetchEvent): void {
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const req = event.request;
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const scopeUrl = this.scope.registration.scope;
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const requestUrlObj = this.adapter.parseUrl(req.url, scopeUrl);
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if (req.headers.has('ngsw-bypass') || /[?&]ngsw-bypass(?:[=&]|$)/i.test(requestUrlObj.search)) {
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return;
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}
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// The only thing that is served unconditionally is the debug page.
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if (requestUrlObj.path === '/ngsw/state') {
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// Allow the debugger to handle the request, but don't affect SW state in any other way.
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event.respondWith(this.debugger.handleFetch(req));
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return;
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}
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// If the SW is in a broken state where it's not safe to handle requests at all,
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// returning causes the request to fall back on the network. This is preferred over
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// `respondWith(fetch(req))` because the latter still shows in DevTools that the
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// request was handled by the SW.
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if (this.state === DriverReadyState.SAFE_MODE) {
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// Even though the worker is in safe mode, idle tasks still need to happen so
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// things like update checks, etc. can take place.
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event.waitUntil(this.idle.trigger());
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return;
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}
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// Although "passive mixed content" (like images) only produces a warning without a
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// ServiceWorker, fetching it via a ServiceWorker results in an error. Let such requests be
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// handled by the browser, since handling with the ServiceWorker would fail anyway.
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// See https://github.com/angular/angular/issues/23012#issuecomment-376430187 for more details.
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if (requestUrlObj.origin.startsWith('http:') && scopeUrl.startsWith('https:')) {
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// Still, log the incident for debugging purposes.
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this.debugger.log(`Ignoring passive mixed content request: Driver.fetch(${req.url})`);
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return;
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}
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// When opening DevTools in Chrome, a request is made for the current URL (and possibly related
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// resources, e.g. scripts) with `cache: 'only-if-cached'` and `mode: 'no-cors'`. These request
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// will eventually fail, because `only-if-cached` is only allowed to be used with
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// `mode: 'same-origin'`.
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// This is likely a bug in Chrome DevTools. Avoid handling such requests.
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// (See also https://github.com/angular/angular/issues/22362.)
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// TODO(gkalpak): Remove once no longer necessary (i.e. fixed in Chrome DevTools).
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if (req.cache === 'only-if-cached' && req.mode !== 'same-origin') {
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// Log the incident only the first time it happens, to avoid spamming the logs.
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if (!this.loggedInvalidOnlyIfCachedRequest) {
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this.loggedInvalidOnlyIfCachedRequest = true;
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this.debugger.log(
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`Ignoring invalid request: 'only-if-cached' can be set only with 'same-origin' mode`,
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`Driver.fetch(${req.url}, cache: ${req.cache}, mode: ${req.mode})`);
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}
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return;
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}
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// Past this point, the SW commits to handling the request itself. This could still
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// fail (and result in `state` being set to `SAFE_MODE`), but even in that case the
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// SW will still deliver a response.
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event.respondWith(this.handleFetch(event));
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}
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/**
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* The handler for message events.
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*/
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private onMessage(event: ExtendableMessageEvent): void {
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// Ignore message events when the SW is in safe mode, for now.
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if (this.state === DriverReadyState.SAFE_MODE) {
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return;
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}
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// If the message doesn't have the expected signature, ignore it.
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const data = event.data;
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if (!data || !data.action) {
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return;
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}
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// Initialization is the only event which is sent directly from the SW to itself,
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// and thus `event.source` is not a Client. Handle it here, before the check
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// for Client sources.
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if (data.action === 'INITIALIZE') {
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// Only initialize if not already initialized (or initializing).
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if (this.initialized === null) {
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// Initialize the SW.
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this.initialized = this.initialize();
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// Wait until initialization is properly scheduled, then trigger idle
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// events to allow it to complete (assuming the SW is idle).
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event.waitUntil((async() => {
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await this.initialized;
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await this.idle.trigger();
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})());
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}
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return;
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}
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// Only messages from true clients are accepted past this point (this is essentially
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// a typecast).
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if (!this.adapter.isClient(event.source)) {
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return;
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}
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// Handle the message and keep the SW alive until it's handled.
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event.waitUntil(this.handleMessage(data, event.source));
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}
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private onPush(msg: PushEvent): void {
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// Push notifications without data have no effect.
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if (!msg.data) {
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return;
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}
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// Handle the push and keep the SW alive until it's handled.
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msg.waitUntil(this.handlePush(msg.data.json()));
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}
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private onClick(event: NotificationEvent): void {
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// Handle the click event and keep the SW alive until it's handled.
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event.waitUntil(this.handleClick(event.notification, event.action));
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}
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private async handleMessage(msg: MsgAny&{action: string}, from: Client): Promise<void> {
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if (isMsgCheckForUpdates(msg)) {
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const action = (async() => { await this.checkForUpdate(); })();
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await this.reportStatus(from, action, msg.statusNonce);
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} else if (isMsgActivateUpdate(msg)) {
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await this.reportStatus(from, this.updateClient(from), msg.statusNonce);
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}
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}
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private async handlePush(data: any): Promise<void> {
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await this.broadcast({
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type: 'PUSH',
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data,
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});
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if (!data.notification || !data.notification.title) {
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return;
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}
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const desc = data.notification as{[key: string]: string | undefined};
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let options: {[key: string]: string | undefined} = {};
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NOTIFICATION_OPTION_NAMES.filter(name => desc.hasOwnProperty(name))
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.forEach(name => options[name] = desc[name]);
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await this.scope.registration.showNotification(desc['title'] !, options);
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}
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private async handleClick(notification: Notification, action?: string): Promise<void> {
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notification.close();
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const options: {-readonly[K in keyof Notification]?: Notification[K]} = {};
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// The filter uses `name in notification` because the properties are on the prototype so
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// hasOwnProperty does not work here
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NOTIFICATION_OPTION_NAMES.filter(name => name in notification)
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.forEach(name => options[name] = notification[name]);
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await this.broadcast({
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type: 'NOTIFICATION_CLICK',
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data: {action, notification: options},
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});
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}
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private async reportStatus(client: Client, promise: Promise<void>, nonce: number): Promise<void> {
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const response = {type: 'STATUS', nonce, status: true};
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try {
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await promise;
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client.postMessage(response);
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} catch (e) {
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client.postMessage({
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...response,
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status: false,
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error: e.toString(),
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});
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}
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}
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async updateClient(client: Client): Promise<void> {
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// Figure out which version the client is on. If it's not on the latest,
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// it needs to be moved.
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const existing = this.clientVersionMap.get(client.id);
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if (existing === this.latestHash) {
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// Nothing to do, this client is already on the latest version.
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return;
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}
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// Switch the client over.
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let previous: Object|undefined = undefined;
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// Look up the application data associated with the existing version. If there
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// isn't any, fall back on using the hash.
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if (existing !== undefined) {
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const existingVersion = this.versions.get(existing) !;
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previous = this.mergeHashWithAppData(existingVersion.manifest, existing);
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}
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// Set the current version used by the client, and sync the mapping to disk.
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this.clientVersionMap.set(client.id, this.latestHash !);
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await this.sync();
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// Notify the client about this activation.
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const current = this.versions.get(this.latestHash !) !;
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const notice = {
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type: 'UPDATE_ACTIVATED',
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previous,
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current: this.mergeHashWithAppData(current.manifest, this.latestHash !),
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};
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client.postMessage(notice);
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}
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private async handleFetch(event: FetchEvent): Promise<Response> {
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// Since the SW may have just been started, it may or may not have been initialized already.
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// this.initialized will be `null` if initialization has not yet been attempted, or will be a
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// Promise which will resolve (successfully or unsuccessfully) if it has.
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if (this.initialized === null) {
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// Initialization has not yet been attempted, so attempt it. This should only ever happen once
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// per SW instantiation.
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this.initialized = this.initialize();
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}
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// If initialization fails, the SW needs to enter a safe state, where it declines to respond to
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// network requests.
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try {
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// Wait for initialization.
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await this.initialized;
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} catch (e) {
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// Initialization failed. Enter a safe state.
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this.state = DriverReadyState.SAFE_MODE;
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this.stateMessage = `Initialization failed due to error: ${errorToString(e)}`;
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// Even though the driver entered safe mode, background tasks still need to happen.
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event.waitUntil(this.idle.trigger());
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// Since the SW is already committed to responding to the currently active request,
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// respond with a network fetch.
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return this.safeFetch(event.request);
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}
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// On navigation requests, check for new updates.
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if (event.request.mode === 'navigate' && !this.scheduledNavUpdateCheck) {
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this.scheduledNavUpdateCheck = true;
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this.idle.schedule('check-updates-on-navigation', async() => {
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this.scheduledNavUpdateCheck = false;
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await this.checkForUpdate();
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});
|
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}
|
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|
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// Decide which version of the app to use to serve this request. This is asynchronous as in
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// some cases, a record will need to be written to disk about the assignment that is made.
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const appVersion = await this.assignVersion(event);
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// Bail out
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if (appVersion === null) {
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event.waitUntil(this.idle.trigger());
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return this.safeFetch(event.request);
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}
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let res: Response|null = null;
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try {
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// Handle the request. First try the AppVersion. If that doesn't work, fall back on the
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// network.
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res = await appVersion.handleFetch(event.request, event);
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} catch (err) {
|
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if (err.isCritical) {
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// Something went wrong with the activation of this version.
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await this.versionFailed(appVersion, err);
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event.waitUntil(this.idle.trigger());
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return this.safeFetch(event.request);
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}
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throw err;
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}
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|
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// The AppVersion will only return null if the manifest doesn't specify what to do about this
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// request. In that case, just fall back on the network.
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if (res === null) {
|
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event.waitUntil(this.idle.trigger());
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return this.safeFetch(event.request);
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}
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|
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// Trigger the idle scheduling system. The Promise returned by trigger() will resolve after
|
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// a specific amount of time has passed. If trigger() hasn't been called again by then (e.g.
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// on a subsequent request), the idle task queue will be drained and the Promise won't resolve
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// until that operation is complete as well.
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event.waitUntil(this.idle.trigger());
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// The AppVersion returned a usable response, so return it.
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return res;
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}
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|
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/**
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* Attempt to quickly reach a state where it's safe to serve responses.
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*/
|
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private async initialize(): Promise<void> {
|
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// On initialization, all of the serialized state is read out of the 'control'
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// table. This includes:
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// - map of hashes to manifests of currently loaded application versions
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// - map of client IDs to their pinned versions
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// - record of the most recently fetched manifest hash
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//
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// If these values don't exist in the DB, then this is the either the first time
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// the SW has run or the DB state has been wiped or is inconsistent. In that case,
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// load a fresh copy of the manifest and reset the state from scratch.
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|
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// Open up the DB table.
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const table = await this.db.open('control');
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|
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// Attempt to load the needed state from the DB. If this fails, the catch {} block
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// will populate these variables with freshly constructed values.
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let manifests: ManifestMap, assignments: ClientAssignments, latest: LatestEntry;
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try {
|
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// Read them from the DB simultaneously.
|
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[manifests, assignments, latest] = await Promise.all([
|
|
table.read<ManifestMap>('manifests'),
|
|
table.read<ClientAssignments>('assignments'),
|
|
table.read<LatestEntry>('latest'),
|
|
]);
|
|
|
|
// Successfully loaded from saved state. This implies a manifest exists, so
|
|
// the update check needs to happen in the background.
|
|
this.idle.schedule('init post-load (update, cleanup)', async() => {
|
|
await this.checkForUpdate();
|
|
try {
|
|
await this.cleanupCaches();
|
|
} catch (err) {
|
|
// Nothing to do - cleanup failed. Just log it.
|
|
this.debugger.log(err, 'cleanupCaches @ init post-load');
|
|
}
|
|
});
|
|
} catch (_) {
|
|
// Something went wrong. Try to start over by fetching a new manifest from the
|
|
// server and building up an empty initial state.
|
|
const manifest = await this.fetchLatestManifest();
|
|
const hash = hashManifest(manifest);
|
|
manifests = {};
|
|
manifests[hash] = manifest;
|
|
assignments = {};
|
|
latest = {latest: hash};
|
|
|
|
// Save the initial state to the DB.
|
|
await Promise.all([
|
|
table.write('manifests', manifests),
|
|
table.write('assignments', assignments),
|
|
table.write('latest', latest),
|
|
]);
|
|
}
|
|
|
|
// At this point, either the state has been loaded successfully, or fresh state
|
|
// with a new copy of the manifest has been produced. At this point, the `Driver`
|
|
// can have its internals hydrated from the state.
|
|
|
|
// Initialize the `versions` map by setting each hash to a new `AppVersion` instance
|
|
// for that manifest.
|
|
Object.keys(manifests).forEach((hash: ManifestHash) => {
|
|
const manifest = manifests[hash];
|
|
|
|
// If the manifest is newly initialized, an AppVersion may have already been
|
|
// created for it.
|
|
if (!this.versions.has(hash)) {
|
|
this.versions.set(
|
|
hash, new AppVersion(
|
|
this.scope, this.adapter, this.db, this.idle, this.debugger, manifest, hash));
|
|
}
|
|
});
|
|
|
|
// Map each client ID to its associated hash. Along the way, verify that the hash
|
|
// is still valid for that client ID. It should not be possible for a client to
|
|
// still be associated with a hash that was since removed from the state.
|
|
Object.keys(assignments).forEach((clientId: ClientId) => {
|
|
const hash = assignments[clientId];
|
|
if (this.versions.has(hash)) {
|
|
this.clientVersionMap.set(clientId, hash);
|
|
} else {
|
|
this.clientVersionMap.set(clientId, latest.latest);
|
|
this.debugger.log(
|
|
`Unknown version ${hash} mapped for client ${clientId}, using latest instead`,
|
|
`initialize: map assignments`);
|
|
}
|
|
});
|
|
|
|
// Set the latest version.
|
|
this.latestHash = latest.latest;
|
|
|
|
// Finally, assert that the latest version is in fact loaded.
|
|
if (!this.versions.has(latest.latest)) {
|
|
throw new Error(
|
|
`Invariant violated (initialize): latest hash ${latest.latest} has no known manifest`);
|
|
}
|
|
|
|
|
|
|
|
// Finally, wait for the scheduling of initialization of all versions in the
|
|
// manifest. Ordinarily this just schedules the initializations to happen during
|
|
// the next idle period, but in development mode this might actually wait for the
|
|
// full initialization.
|
|
// If any of these initializations fail, versionFailed() will be called either
|
|
// synchronously or asynchronously to handle the failure and re-map clients.
|
|
await Promise.all(Object.keys(manifests).map(async(hash: ManifestHash) => {
|
|
try {
|
|
// Attempt to schedule or initialize this version. If this operation is
|
|
// successful, then initialization either succeeded or was scheduled. If
|
|
// it fails, then full initialization was attempted and failed.
|
|
await this.scheduleInitialization(this.versions.get(hash) !);
|
|
} catch (err) {
|
|
this.debugger.log(err, `initialize: schedule init of ${hash}`);
|
|
return false;
|
|
}
|
|
}));
|
|
}
|
|
|
|
private lookupVersionByHash(hash: ManifestHash, debugName: string = 'lookupVersionByHash'):
|
|
AppVersion {
|
|
// The version should exist, but check just in case.
|
|
if (!this.versions.has(hash)) {
|
|
throw new Error(
|
|
`Invariant violated (${debugName}): want AppVersion for ${hash} but not loaded`);
|
|
}
|
|
return this.versions.get(hash) !;
|
|
}
|
|
|
|
/**
|
|
* Decide which version of the manifest to use for the event.
|
|
*/
|
|
private async assignVersion(event: FetchEvent): Promise<AppVersion|null> {
|
|
// First, check whether the event has a (non empty) client ID. If it does, the version may
|
|
// already be associated.
|
|
const clientId = event.clientId;
|
|
if (clientId) {
|
|
// Check if there is an assigned client id.
|
|
if (this.clientVersionMap.has(clientId)) {
|
|
// There is an assignment for this client already.
|
|
const hash = this.clientVersionMap.get(clientId) !;
|
|
let appVersion = this.lookupVersionByHash(hash, 'assignVersion');
|
|
|
|
// Ordinarily, this client would be served from its assigned version. But, if this
|
|
// request is a navigation request, this client can be updated to the latest
|
|
// version immediately.
|
|
if (this.state === DriverReadyState.NORMAL && hash !== this.latestHash &&
|
|
appVersion.isNavigationRequest(event.request)) {
|
|
// Update this client to the latest version immediately.
|
|
if (this.latestHash === null) {
|
|
throw new Error(`Invariant violated (assignVersion): latestHash was null`);
|
|
}
|
|
|
|
const client = await this.scope.clients.get(clientId);
|
|
|
|
await this.updateClient(client);
|
|
appVersion = this.lookupVersionByHash(this.latestHash, 'assignVersion');
|
|
}
|
|
|
|
// TODO: make sure the version is valid.
|
|
return appVersion;
|
|
} else {
|
|
// This is the first time this client ID has been seen. Whether the SW is in a
|
|
// state to handle new clients depends on the current readiness state, so check
|
|
// that first.
|
|
if (this.state !== DriverReadyState.NORMAL) {
|
|
// It's not safe to serve new clients in the current state. It's possible that
|
|
// this is an existing client which has not been mapped yet (see below) but
|
|
// even if that is the case, it's invalid to make an assignment to a known
|
|
// invalid version, even if that assignment was previously implicit. Return
|
|
// undefined here to let the caller know that no assignment is possible at
|
|
// this time.
|
|
return null;
|
|
}
|
|
|
|
// It's safe to handle this request. Two cases apply. Either:
|
|
// 1) the browser assigned a client ID at the time of the navigation request, and
|
|
// this is truly the first time seeing this client, or
|
|
// 2) a navigation request came previously from the same client, but with no client
|
|
// ID attached. Browsers do this to avoid creating a client under the origin in
|
|
// the event the navigation request is just redirected.
|
|
//
|
|
// In case 1, the latest version can safely be used.
|
|
// In case 2, the latest version can be used, with the assumption that the previous
|
|
// navigation request was answered under the same version. This assumption relies
|
|
// on the fact that it's unlikely an update will come in between the navigation
|
|
// request and requests for subsequent resources on that page.
|
|
|
|
// First validate the current state.
|
|
if (this.latestHash === null) {
|
|
throw new Error(`Invariant violated (assignVersion): latestHash was null`);
|
|
}
|
|
|
|
// Pin this client ID to the current latest version, indefinitely.
|
|
this.clientVersionMap.set(clientId, this.latestHash);
|
|
await this.sync();
|
|
|
|
// Return the latest `AppVersion`.
|
|
return this.lookupVersionByHash(this.latestHash, 'assignVersion');
|
|
}
|
|
} else {
|
|
// No client ID was associated with the request. This must be a navigation request
|
|
// for a new client. First check that the SW is accepting new clients.
|
|
if (this.state !== DriverReadyState.NORMAL) {
|
|
return null;
|
|
}
|
|
|
|
// Serve it with the latest version, and assume that the client will actually get
|
|
// associated with that version on the next request.
|
|
|
|
// First validate the current state.
|
|
if (this.latestHash === null) {
|
|
throw new Error(`Invariant violated (assignVersion): latestHash was null`);
|
|
}
|
|
|
|
// Return the latest `AppVersion`.
|
|
return this.lookupVersionByHash(this.latestHash, 'assignVersion');
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Retrieve a copy of the latest manifest from the server.
|
|
* Return `null` if `ignoreOfflineError` is true (default: false) and the server or client are
|
|
* offline (detected as response status 504).
|
|
*/
|
|
private async fetchLatestManifest(ignoreOfflineError?: false): Promise<Manifest>;
|
|
private async fetchLatestManifest(ignoreOfflineError: true): Promise<Manifest|null>;
|
|
private async fetchLatestManifest(ignoreOfflineError = false): Promise<Manifest|null> {
|
|
const res =
|
|
await this.safeFetch(this.adapter.newRequest('ngsw.json?ngsw-cache-bust=' + Math.random()));
|
|
if (!res.ok) {
|
|
if (res.status === 404) {
|
|
await this.deleteAllCaches();
|
|
await this.scope.registration.unregister();
|
|
} else if (res.status === 504 && ignoreOfflineError) {
|
|
return null;
|
|
}
|
|
throw new Error(`Manifest fetch failed! (status: ${res.status})`);
|
|
}
|
|
this.lastUpdateCheck = this.adapter.time;
|
|
return res.json();
|
|
}
|
|
|
|
private async deleteAllCaches(): Promise<void> {
|
|
await(await this.scope.caches.keys())
|
|
.filter(key => key.startsWith(`${this.adapter.cacheNamePrefix}:`))
|
|
.reduce(async(previous, key) => {
|
|
await Promise.all([
|
|
previous,
|
|
this.scope.caches.delete(key),
|
|
]);
|
|
}, Promise.resolve());
|
|
}
|
|
|
|
/**
|
|
* Schedule the SW's attempt to reach a fully prefetched state for the given AppVersion
|
|
* when the SW is not busy and has connectivity. This returns a Promise which must be
|
|
* awaited, as under some conditions the AppVersion might be initialized immediately.
|
|
*/
|
|
private async scheduleInitialization(appVersion: AppVersion): Promise<void> {
|
|
const initialize = async() => {
|
|
try {
|
|
await appVersion.initializeFully();
|
|
} catch (err) {
|
|
this.debugger.log(err, `initializeFully for ${appVersion.manifestHash}`);
|
|
await this.versionFailed(appVersion, err);
|
|
}
|
|
};
|
|
// TODO: better logic for detecting localhost.
|
|
if (this.scope.registration.scope.indexOf('://localhost') > -1) {
|
|
return initialize();
|
|
}
|
|
this.idle.schedule(`initialization(${appVersion.manifestHash})`, initialize);
|
|
}
|
|
|
|
private async versionFailed(appVersion: AppVersion, err: Error): Promise<void> {
|
|
// This particular AppVersion is broken. First, find the manifest hash.
|
|
const broken =
|
|
Array.from(this.versions.entries()).find(([hash, version]) => version === appVersion);
|
|
|
|
if (broken === undefined) {
|
|
// This version is no longer in use anyway, so nobody cares.
|
|
return;
|
|
}
|
|
|
|
const brokenHash = broken[0];
|
|
const affectedClients = Array.from(this.clientVersionMap.entries())
|
|
.filter(([clientId, hash]) => hash === brokenHash)
|
|
.map(([clientId]) => clientId);
|
|
|
|
// TODO: notify affected apps.
|
|
|
|
// The action taken depends on whether the broken manifest is the active (latest) or not.
|
|
// If so, the SW cannot accept new clients, but can continue to service old ones.
|
|
if (this.latestHash === brokenHash) {
|
|
// The latest manifest is broken. This means that new clients are at the mercy of the
|
|
// network, but caches continue to be valid for previous versions. This is
|
|
// unfortunate but unavoidable.
|
|
this.state = DriverReadyState.EXISTING_CLIENTS_ONLY;
|
|
this.stateMessage = `Degraded due to: ${errorToString(err)}`;
|
|
|
|
// Cancel the binding for the affected clients.
|
|
affectedClients.forEach(clientId => this.clientVersionMap.delete(clientId));
|
|
} else {
|
|
// The latest version is viable, but this older version isn't. The only
|
|
// possible remedy is to stop serving the older version and go to the network.
|
|
// Put the affected clients on the latest version.
|
|
affectedClients.forEach(clientId => this.clientVersionMap.set(clientId, this.latestHash !));
|
|
}
|
|
|
|
try {
|
|
await this.sync();
|
|
} catch (err2) {
|
|
// We are already in a bad state. No need to make things worse.
|
|
// Just log the error and move on.
|
|
this.debugger.log(err2, `Driver.versionFailed(${err.message || err})`);
|
|
}
|
|
}
|
|
|
|
private async setupUpdate(manifest: Manifest, hash: string): Promise<void> {
|
|
const newVersion =
|
|
new AppVersion(this.scope, this.adapter, this.db, this.idle, this.debugger, manifest, hash);
|
|
|
|
// Firstly, check if the manifest version is correct.
|
|
if (manifest.configVersion !== SUPPORTED_CONFIG_VERSION) {
|
|
await this.deleteAllCaches();
|
|
await this.scope.registration.unregister();
|
|
throw new Error(
|
|
`Invalid config version: expected ${SUPPORTED_CONFIG_VERSION}, got ${manifest.configVersion}.`);
|
|
}
|
|
|
|
// Cause the new version to become fully initialized. If this fails, then the
|
|
// version will not be available for use.
|
|
await newVersion.initializeFully(this);
|
|
|
|
// Install this as an active version of the app.
|
|
this.versions.set(hash, newVersion);
|
|
// Future new clients will use this hash as the latest version.
|
|
this.latestHash = hash;
|
|
|
|
// If we are in `EXISTING_CLIENTS_ONLY` mode (meaning we didn't have a clean copy of the last
|
|
// latest version), we can now recover to `NORMAL` mode and start accepting new clients.
|
|
if (this.state === DriverReadyState.EXISTING_CLIENTS_ONLY) {
|
|
this.state = DriverReadyState.NORMAL;
|
|
this.stateMessage = '(nominal)';
|
|
}
|
|
|
|
await this.sync();
|
|
await this.notifyClientsAboutUpdate(newVersion);
|
|
}
|
|
|
|
async checkForUpdate(): Promise<boolean> {
|
|
let hash: string = '(unknown)';
|
|
try {
|
|
const manifest = await this.fetchLatestManifest(true);
|
|
|
|
if (manifest === null) {
|
|
// Client or server offline. Unable to check for updates at this time.
|
|
// Continue to service clients (existing and new).
|
|
this.debugger.log('Check for update aborted. (Client or server offline.)');
|
|
return false;
|
|
}
|
|
|
|
hash = hashManifest(manifest);
|
|
|
|
// Check whether this is really an update.
|
|
if (this.versions.has(hash)) {
|
|
return false;
|
|
}
|
|
|
|
await this.setupUpdate(manifest, hash);
|
|
|
|
return true;
|
|
} catch (err) {
|
|
this.debugger.log(err, `Error occurred while updating to manifest ${hash}`);
|
|
|
|
this.state = DriverReadyState.EXISTING_CLIENTS_ONLY;
|
|
this.stateMessage = `Degraded due to failed initialization: ${errorToString(err)}`;
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Synchronize the existing state to the underlying database.
|
|
*/
|
|
private async sync(): Promise<void> {
|
|
// Open up the DB table.
|
|
const table = await this.db.open('control');
|
|
|
|
// Construct a serializable map of hashes to manifests.
|
|
const manifests: ManifestMap = {};
|
|
this.versions.forEach((version, hash) => { manifests[hash] = version.manifest; });
|
|
|
|
// Construct a serializable map of client ids to version hashes.
|
|
const assignments: ClientAssignments = {};
|
|
this.clientVersionMap.forEach((hash, clientId) => { assignments[clientId] = hash; });
|
|
|
|
// Record the latest entry. Since this is a sync which is necessarily happening after
|
|
// initialization, latestHash should always be valid.
|
|
const latest: LatestEntry = {
|
|
latest: this.latestHash !,
|
|
};
|
|
|
|
// Synchronize all of these.
|
|
await Promise.all([
|
|
table.write('manifests', manifests),
|
|
table.write('assignments', assignments),
|
|
table.write('latest', latest),
|
|
]);
|
|
}
|
|
|
|
async cleanupCaches(): Promise<void> {
|
|
// Query for all currently active clients, and list the client ids. This may skip
|
|
// some clients in the browser back-forward cache, but not much can be done about
|
|
// that.
|
|
const activeClients: ClientId[] =
|
|
(await this.scope.clients.matchAll()).map(client => client.id);
|
|
|
|
// A simple list of client ids that the SW has kept track of. Subtracting
|
|
// activeClients from this list will result in the set of client ids which are
|
|
// being tracked but are no longer used in the browser, and thus can be cleaned up.
|
|
const knownClients: ClientId[] = Array.from(this.clientVersionMap.keys());
|
|
|
|
// Remove clients in the clientVersionMap that are no longer active.
|
|
knownClients.filter(id => activeClients.indexOf(id) === -1)
|
|
.forEach(id => this.clientVersionMap.delete(id));
|
|
|
|
// Next, determine the set of versions which are still used. All others can be
|
|
// removed.
|
|
const usedVersions = new Set<string>();
|
|
this.clientVersionMap.forEach((version, _) => usedVersions.add(version));
|
|
|
|
// Collect all obsolete versions by filtering out used versions from the set of all versions.
|
|
const obsoleteVersions =
|
|
Array.from(this.versions.keys())
|
|
.filter(version => !usedVersions.has(version) && version !== this.latestHash);
|
|
|
|
// Remove all the versions which are no longer used.
|
|
await obsoleteVersions.reduce(async(previous, version) => {
|
|
// Wait for the other cleanup operations to complete.
|
|
await previous;
|
|
|
|
// Try to get past the failure of one particular version to clean up (this
|
|
// shouldn't happen, but handle it just in case).
|
|
try {
|
|
// Get ahold of the AppVersion for this particular hash.
|
|
const instance = this.versions.get(version) !;
|
|
|
|
// Delete it from the canonical map.
|
|
this.versions.delete(version);
|
|
|
|
// Clean it up.
|
|
await instance.cleanup();
|
|
} catch (err) {
|
|
// Oh well? Not much that can be done here. These caches will be removed when
|
|
// the SW revs its format version, which happens from time to time.
|
|
this.debugger.log(err, `cleanupCaches - cleanup ${version}`);
|
|
}
|
|
}, Promise.resolve());
|
|
|
|
// Commit all the changes to the saved state.
|
|
await this.sync();
|
|
}
|
|
|
|
/**
|
|
* Delete caches that were used by older versions of `@angular/service-worker` to avoid running
|
|
* into storage quota limitations imposed by browsers.
|
|
* (Since at this point the SW has claimed all clients, it is safe to remove those caches.)
|
|
*/
|
|
async cleanupOldSwCaches(): Promise<void> {
|
|
const cacheNames = await this.scope.caches.keys();
|
|
const oldSwCacheNames = cacheNames.filter(name => /^ngsw:(?!\/)/.test(name));
|
|
await Promise.all(oldSwCacheNames.map(name => this.scope.caches.delete(name)));
|
|
}
|
|
|
|
/**
|
|
* Determine if a specific version of the given resource is cached anywhere within the SW,
|
|
* and fetch it if so.
|
|
*/
|
|
lookupResourceWithHash(url: string, hash: string): Promise<Response|null> {
|
|
return Array
|
|
// Scan through the set of all cached versions, valid or otherwise. It's safe to do such
|
|
// lookups even for invalid versions as the cached version of a resource will have the
|
|
// same hash regardless.
|
|
.from(this.versions.values())
|
|
// Reduce the set of versions to a single potential result. At any point along the
|
|
// reduction, if a response has already been identified, then pass it through, as no
|
|
// future operation could change the response. If no response has been found yet, keep
|
|
// checking versions until one is or until all versions have been exhausted.
|
|
.reduce(async(prev, version) => {
|
|
// First, check the previous result. If a non-null result has been found already, just
|
|
// return it.
|
|
if (await prev !== null) {
|
|
return prev;
|
|
}
|
|
|
|
// No result has been found yet. Try the next `AppVersion`.
|
|
return version.lookupResourceWithHash(url, hash);
|
|
}, Promise.resolve<Response|null>(null));
|
|
}
|
|
|
|
async lookupResourceWithoutHash(url: string): Promise<CacheState|null> {
|
|
await this.initialized;
|
|
const version = this.versions.get(this.latestHash !);
|
|
return version ? version.lookupResourceWithoutHash(url) : null;
|
|
}
|
|
|
|
async previouslyCachedResources(): Promise<string[]> {
|
|
await this.initialized;
|
|
const version = this.versions.get(this.latestHash !);
|
|
return version ? version.previouslyCachedResources() : [];
|
|
}
|
|
|
|
async recentCacheStatus(url: string): Promise<UpdateCacheStatus> {
|
|
const version = this.versions.get(this.latestHash !);
|
|
return version ? version.recentCacheStatus(url) : UpdateCacheStatus.NOT_CACHED;
|
|
}
|
|
|
|
private mergeHashWithAppData(manifest: Manifest, hash: string): {hash: string, appData: Object} {
|
|
return {
|
|
hash,
|
|
appData: manifest.appData as Object,
|
|
};
|
|
}
|
|
|
|
async notifyClientsAboutUpdate(next: AppVersion): Promise<void> {
|
|
await this.initialized;
|
|
|
|
const clients = await this.scope.clients.matchAll();
|
|
|
|
await clients.reduce(async(previous, client) => {
|
|
await previous;
|
|
|
|
// Firstly, determine which version this client is on.
|
|
const version = this.clientVersionMap.get(client.id);
|
|
if (version === undefined) {
|
|
// Unmapped client - assume it's the latest.
|
|
return;
|
|
}
|
|
|
|
if (version === this.latestHash) {
|
|
// Client is already on the latest version, no need for a notification.
|
|
return;
|
|
}
|
|
|
|
const current = this.versions.get(version) !;
|
|
|
|
// Send a notice.
|
|
const notice = {
|
|
type: 'UPDATE_AVAILABLE',
|
|
current: this.mergeHashWithAppData(current.manifest, version),
|
|
available: this.mergeHashWithAppData(next.manifest, this.latestHash !),
|
|
};
|
|
|
|
client.postMessage(notice);
|
|
|
|
}, Promise.resolve());
|
|
}
|
|
|
|
async broadcast(msg: Object): Promise<void> {
|
|
const clients = await this.scope.clients.matchAll();
|
|
clients.forEach(client => { client.postMessage(msg); });
|
|
}
|
|
|
|
async debugState(): Promise<DebugState> {
|
|
return {
|
|
state: DriverReadyState[this.state],
|
|
why: this.stateMessage,
|
|
latestHash: this.latestHash,
|
|
lastUpdateCheck: this.lastUpdateCheck,
|
|
};
|
|
}
|
|
|
|
async debugVersions(): Promise<DebugVersion[]> {
|
|
// Build list of versions.
|
|
return Array.from(this.versions.keys()).map(hash => {
|
|
const version = this.versions.get(hash) !;
|
|
const clients = Array.from(this.clientVersionMap.entries())
|
|
.filter(([clientId, version]) => version === hash)
|
|
.map(([clientId, version]) => clientId);
|
|
return {
|
|
hash,
|
|
manifest: version.manifest, clients,
|
|
status: '',
|
|
};
|
|
});
|
|
}
|
|
|
|
async debugIdleState(): Promise<DebugIdleState> {
|
|
return {
|
|
queue: this.idle.taskDescriptions,
|
|
lastTrigger: this.idle.lastTrigger,
|
|
lastRun: this.idle.lastRun,
|
|
};
|
|
}
|
|
|
|
async safeFetch(req: Request): Promise<Response> {
|
|
try {
|
|
return await this.scope.fetch(req);
|
|
} catch (err) {
|
|
this.debugger.log(err, `Driver.fetch(${req.url})`);
|
|
return this.adapter.newResponse(null, {
|
|
status: 504,
|
|
statusText: 'Gateway Timeout',
|
|
});
|
|
}
|
|
}
|
|
}
|